How World War Z Will Avoid Earthfall & The Walking Dead Failures

Saber Interactive's World War Z video game seeks to avoid the pitfalls of its competition, namely Earthfall and The Walking Dead. Zombie shooters are here to stay with this past year seeing more games added to the genre. Sadly, 2018 didn't turn out many impressive or memorable installments. Overkill's The Walking Dead was awkward and buggy. Holospark's Earthfall, which is basically Left 4 Dead but with aliens, was too similar to older shooters to be much fun for gamers. 2019 could see a revival for the genre, thanks to World War Z.

World War Z is said to have something for fans of both Max Brooks' novel and the 2013 film of the same name. Like the novel, the game will be episodic, taking players from location to location and from story to story in the ongoing battle against the undead. And while Brad Pitt won't be anywhere in sight, the game takes place in the same universe as the film. For fans of the movie, the game will include the fast moving zombie tsunamis and co-op teams of four will have to fight their way free from what look like impossible odds.

Related: World War Z Sequel Begins Production In June, Confirms Producer

Venture Beat spoke recently with Saber Interactive CEO Matt Karch about what to expect from the new game. Karch says that World War Z will stand apart from other similar games. The biggest difference between World War Z and the competition is the more frantic nature of the game, thanks to what the developer has dubbed the Swarm Engine As Karch puts it,

"My personal opinion of The Walking Dead — this is not a reflection on the developers. I've known them for many years and like them a lot. But a lot of games have released with The Walking Dead license. I think there was a bit of market confusion about that license. Once again, it's a different type of experience. It's a slow, brooding type of zombie experience. We're looking to create something that's fast and furious."

World War Z video game zombies

Karch went on to note that The Walking Dead was in trouble from the start. He notes that at E3, "it was clear people were down on it. You kind of get an indicator before a game releases as to how it might perform. In our case we feel a positive buzz." The response for World War Z is a different matter, with the trailers generating interest from gamers who want to experience the Swarm Engine for themselves. While early favorable buzz isn't the end all be all for a game, it can only work in its favor.

If the trailers are anything to go by, the swarms of running zombies do paint a terrifying picture that can generate an enjoyable and unnerving experience for players. Assuming the Swarm Engine works as intended, the game will be able to detect the skill level of each team and adjust the size of the swarm accordingly. So far it sounds as though Saber Interactive is learning from other zombie games and creating something players haven't seen before, thereby avoiding a feeling of been there, done that, a feeling that hurt Earthfall and The Walking Dead. While it isn't unheard of for a developer to deceive potential buyers, all indicators point towards World War Z breathing some new life into the overdone genre, meaning that 2019 just can't come soon enough.

More: World War Z Game Already Looks Better Than Overkill's The Walking Dead

Source: Venture Beat

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