Leading up to the theatrical release of the original video game adaptation Warcraft based on the popular MMORPG from publisher Blizzard Entertainment as directed by independent filmmaker Duncan Jones (Source Code), the critical establishment has not been especially kind to distributor Universal Pictures' latest production. That being said, the film that is supposedly for die-hard World of Warcraft fans only is slated to open relatively well, with a projected $25 million domestic opening weekend, in addition to another potential $30 million opening overseas.
Whether or not the die-hard fans of the original gaming property will come away from the entire experience pleased or not remains to be seen, though that hasn't stopped Jones and company from paving the way for what could become another lucrative motion picture franchise in years to come. On that note, the Warcraft director has come forward with director's cut runtime that would have seen the theatrical release significantly extended from what is already a near two hour runtime.
In a recent article published by The Daily Beast, Jones went at length in his description of the trials faced in his personal life while making Warcraft, citing the passing of his late father and popular recording artist David Bowie in addition to the impending birth of his first child. The film is ostensibly about fathers and sons, but its strong ties to past fantasy titles such as The Lord of the Rings and Game of Thrones places it more thematically within the realm of past imaginative epics. But Jones was quick to cite his intentions in making a fantasy film unlike any other by stating:
"There are a lot of fantasy films, but they all kind of want to be Lord of the Rings. Even Game of Thrones, which I love, is mature content-Lord of the Rings. And what we wanted to try and do is broaden out that spectrum of what a fantasy film could be."
It will be a hard task to achieve, but with any luck the near two-hour long movie will manage to find a more human aspect amid the depicted carnage between orcs and humans. Thankfully, viewers won't have to slog through another three-hour epic to discover the depths of feeling that Jones hopes to express, as his original director's cut has been mercifully shortened by a full 40 minutes.
Only time will tell how capably Warcraft will fare with fans of the property and general audiences alike later next month, though it would appear as though Jones had a clear head while making the big-budget spectacle soon to come. Whether or not the hefty $160 million dollar cost of production will prove worthwhile is no doubt a question on many a film buff's mind right now.
Warcraft will see theatrical release in the U.S. on June 10th, 2016.
Source: The Daily Beast