Even if you manage the most successful new franchisr launch like Ubisoft has with Tom Clancy’s The Division, it doesn’t mean that there won’t be any room for improvement. In fact, there will probably be plenty that can be tweaked when that game is an online shooter.
The Division has successfully and quickly regained its footing after the stumble of day one server outages, with no serious downtime aside from maintenance being reported. Thankfully, neither has there been any social media outrage about any major bug or glitch that could lead to the game being considered broken. That hasn’t stopped the development team from identifying areas of improvement and a new patch is incoming that will improve loot drops and fix loot-related exploits.
In a blog post on Ubisoft’s website, details have been listed for the 1.0.2 patch. It addresses a number of issues rolling out across all platforms from today. For starters, named enemies will drop better loot in Challenge mode than in the game’s hard mode. Perhaps a downside, these fixes also mean that exploitations you may have found are starting to be eradicated. Such as named enemies will no longer respawn in the open world, preventing players from farming specific loot. Sorry, Autumn’s Hope safe house farmers!
A number of changes are being made to the Dark Zone too. These include players killed in the Dark Zone losing less funds and experience (Rogue and non-Rogue), Dark Zone Funds and Experience rewards for surviving Rogue status being improved as well as those for killing Rogue agents. Also, Phoenix Credits drops – the max level currency needed to buy ‘high-end’ gear – are being increased on level 31 and 32 enemies. In addition, players will now be able to fast travel into the Dark Zone but only from outside the Dark Zone. Players killed in the Dark Zone, will now drop ammo, medkits and grenades, although this will not be taken out of that player’s inventory. There’s an extensive list of minor issues that are also being resolved with this patch including those with audio, the user interface and console specific problems. If you want to have a look at the full detailed list, you can find them here on Ubisoft’s forum.
[Update: The 1.02 patch is now live.]
UPDATE: The servers are now back online with update 1.0.2 fully deployed. Thank you for your patience.— The Division (@TheDivisionGame) March 22, 2016
While maintenance is ongoing, we want to take a moment to say farewell to the Bullet King. pic.twitter.com/gsIcixEDjE— The Division (@TheDivisionGame) March 22, 2016
Some players are already tens of hours deep into The Division and might be a little disheartened that it’s taken a few extra weeks to get to where some may feel the title should have been from day one. However, it’s better that the developers take on feedback from the community and implement these kind of fixes in order to improve the experience and encourage new players, than to just do nothing at all.
In the same blog post, Ubisoft took the opportunity to repost a video that outlines their vision for ‘Year One’ and what DLC they will be providing. Packs being released as part of the season pass naturally feature heavily but fans will be eager to learn more about the free content. They include new features such as loot trading, gear sets and daily assignments. Time will tell if all these patches and expansions really will ensure that fans are playing The Division for the next year.
The Division is out now on PC, PS4 and Xbox One.
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