In the buildup of hype and tie-ins leading to the release of Stars Wars: The Force Awakens last year, nothing tickled the imaginations of fans quite like the prospect of a new Star Wars: Battlefront game. Previous iterations of the franchise had allowed fans access to a galaxy far, far away, giving players the chance to participate in familiar battles from the much-loved cinematic universe.
The Battlefront series had long been a cornerstone of Star Wars video games, with two major releases that left fans thirsty for more. However, some fans and many critics (including Screen Rant), were disappointed with the most recent game. Despite a powerful engine and jaw-dropping graphics, Star Wars: Battlefront removed the popular story mode campaign in favor of focusing strictly on online gameplay. This has left many calling for the addition of the missing story element since the game’s release.
Now, fans have a new ally in their calls for a quality single player mode, as The Force Awakens star John Boyega directed a series of tweets at game maker Electronic Arts, expressing a desire for a narrative to be attached to the game.
@EAStarWars Will fans get a full on offline story mode? It's more of an enjoyable way to learn controls.
— John Boyega (@JohnBoyega) March 2, 2016
@EAStarWars yeah thought it was great! But definitely leaves you wanting to engage within a narrative. Can I visit your base in the uk?
— John Boyega (@JohnBoyega) March 3, 2016
The removal of a single-player campaign has been controversial for Electronic Arts, who recently took over production for all Star Wars gaming tie-ins. Previous installments of the Battlefront franchise have given players options for how they wish to play, and while the latest release offers some single player missions, those never amount to anything more than brief training sessions for online gaming.
This is a debate gamers can expect more of in the coming years as developers like EA continue to gravitate towards online co-op gaming. For developers, this makes sense -- online gaming allows for constant updates and additional content gamers can purchase to increase a game’s long-term profitability. In the case of Star Wars Battlefront, for example, players were paying $60 for the game, and then an additional $40 for the DLC. $100 is nothing to sneeze at, especially with a game so lacking in content as Battlefront.
While EA has thus far remained firm in their "no campaign" stance -- as indicated by their response to Boyega's tweets -- perhaps the pleas of Finn himself will help loosen their opposition to what was once one of the most popular gameplay modes of the series. It’s doubtful, but at the very least it’s nice to know that someone of Boyega's stature is on the side of gamers and shares their concerns.
Screen Rant will have more news regarding Star Wars: Battlefront as it is made available.
Source: John Boyega