While Star Wars: Battlefront 2 prizes itself on being a multiplayer title, there are some features tailor-made for those who prefer single-player games. And Arcade mode is one of them, allowing fans to practice with heroes, troopers, and other classes before pitting their wits against real-life players. Initially released with five maps, it rose to 17 before support for the game was canceled in 2020 - with six additional battlegrounds released for Starfighter Team Battle and Starfighter Onslaught.

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Some were better than others, however, for a variety of different reasons. So here are a few that are definitely worth playing on - and some that aren't.

Best: Bespin: Administrator's Palace

Bespin landscape with buildings and clouds

2015's Star Wars: Battlefront allowed fans to play out their fantasies on Bespin, the planet that first appears in 1980's The Empire Strikes Back. For the most part, however, the sequel didn't give this location much attention. In fact, Arcade mode's Bespin: Administrator's Palace is the only way map from the place the team at EA decided to make.

It's perhaps bigger than some of the other maps on the game and has some fun easter eggs, too. On one landing pad, there's Luke Skywalker's X-wing, while another has Boba Fett's Slave 1 waiting to take off. It has only one shortcoming - and lack of a carbon freezing chamber - but the other things included more than make up for it.

Worst: Endor: Research Station 9

Darth Vader and Stormtroopers make their way through Endor

Endor is another famous Star Wars planet, as it's where the Rebel Alliance defeat the Empire (with some help from Ewoks, of course) in 1983's Return of the Jedi. Again, 2015's Star Wars Battlefront did a stellar job at bringing it to life. Yet the same can't be said for the sequel, and the arcade map in particular.

It's a simplistic battlefield, containing precious few references to the Star Wars universe and having just a couple of small hangers to explore. There are no animated Ewoks running around like there were in the first game and, as a result, the world feels just a little wanting.

Best: Naboo Palace Hangar

Qui-Gon and Obi-Wan fighting Darth Maul

Star Wars: The Phantom Menace may be a rather divisive movie in the franchise, but there's no denying it helped branch out George Lucas' wonderful world. One of the planets introduced for the prequel trilogy was Naboo, a place ruled by Padme Amidala but under attack by the Trade Federation. It's also the setting of an epic lightsaber duel between Qui-Gon Jinn, Obi-Wan Kenobi, and Darth Maul - which ends with the heartbreaking death of Qui-Gon.

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And Naboo Palace Hangar perfectly captured the atmosphere of the movie. While a later addition, it was worth the delay given that it contains the exact location where Jinn, Kenobi and Maul do battle - while also allowing players to roam around the palace. This narrowly beats the Naboo Throne Room, which is another fine creation.

Worst: Hoth Outpost Delta

Battle of Hoth in Star Wars with a flight shooting at an AT-AT

When the word Hoth is read or spoken out loud, several things probably spring to mind. Snow, and lots of it, with the setting one of the barest in the galaxy. AT-AT's and X-Wings are likely prevalent, too, while the image of snowtroopers and wampas also linger in the memory.

But one of the more forgettable things about Hoth is the base itself. And that's where players are stuck should they try out the planet of Hoth on Arcade. The player can't go outside, because it's out of bounds, and it all feels far too confining - especially considering its potential.

Best: Tatooine Mos Eisley

Mos Eisley - Star Wars Episode IV A New Hope

Some of the Arcade maps definitely leave fans wanting more. But the Tatooine: Mos Eisley setting is right up there with the very best EA has to offer, recreated perfectly from A New Hope and feeling as authentic as it possibly can.

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Players can roam around the sandy streets, perfectly capturing the feeling of seeing Luke Skywalker the first time he visited Mos Eisley with Obi-Wan Kenobi. And players can also enter the famous cantina where double act Han Solo and Chewbacca are introduced for the first time. It's big, too, and there are loads of tiny details just waiting to be found.

Worst: Crait Abandoned Rebel Outpost

Star Wars the Last Jedi - Kylo Ren and First Order Stormtroopers in Crait Caves

The planet of Crait was introduced in Star Wars: The Last Jedi. It's where Kylo Ren and Luke Skywalker have an epic showdown, with the latter force-projecting himself across the galaxy in order to allow the surviving Resistance members to escape the clutches of the First Order. It's mainly memorable because of its coloring, with the whole planet seeming to be a fresh canvas of white and red.

Except none of that can be explored in Arcade mode. Players are kept inside the base which, while detailed enough, again feels rather restricting. It would have been better to be able to take the fight outside, so players can feel like they're in The Last Jedi, but fans were never given that, with Disney choosing to recreate a different area instead.

Best: Takodana Maz's Castle

Battlefront 2 - Takodana ships

2015's Star Wars: The Force Awakens introduced the planet of Takodana for the very first time. Rey travels there with Han Solo, Finn, and Chewbacca as they seek a way to find the Resistance, with Kylo Ren and the First Order hot on their heels.

Battlefront 2 recreates the place brilliantly, with Maz's Castle one of the better inclusions. It contains the castle itself, the surrounding woodland, plus easter eggs such as a parked Millenium Falcon and the basement where Rey first encounters Luke Skywalker's iconic blue lightsaber. All in all, it ticks every box for something a Star Wars fan would want.

Worst: Geonosis Trippa Hive

geonosis from Attack of the Clones

The planet of Geonosis is synonymous with Attack of the Clones. It is, after all, the setting for the blockbuster's big final battle. However, the absence of the Petranaki Arena from its arcade map lets Battlefront 2 down, depriving fans of the chance to recreate that epic fight.

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It's simply far too barren, a whole load of dunes and sand that doesn't amount to much. Some of the tunnels are fun to explore but there's nothing inside of them and, for Arcade, enemies can sometimes spawn far too far away. That's not good enough, so probably wise to give it a swerve.

Best: Yavin IV The Great Temple

Yavin IV Rebel Base in the Star Wars: Rogue One trailer

A New Hope first introduced the planet of Yavin, which also appears in 2016's Rogue One. It's where the Rebel Alliance plots the destruction of the first Death Star and it is known for its grandiose temples and surrounding greenery. And EA's video game did well to recreate it for Arcade.

Sure, there's no denying the bigger battles at the same setting are far better. But Arcade mode has plenty of little details, ranging from the planning room where Leia, Luke, and Han all scheme away to the underground tunnels that loop around the place. Its lack of cover is a bit of a detriment but, given how good everything else is, that's something worth accepting.

Worst: Starkiller Base Command Center

Starkiller Base in Star Wars: Episode VII: The Force Awakens The Force Awakens

The planets of Hoth and Crait fail because of their lack of external areas. And that's the same complaint about Starkiller Base's Command Center, an area that doesn't feel fulfilled enough.

Fans aren't able to venture out to the snowy exteriors, with that area instead being out of bounds. So that just means players got the bland, repetitive interior, with every room looking identical. It does look like something straight out of The Force Awakens, but it's pretty dull to roam around in.

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