An interview with Brian Intihar - Creative Director on the Spider-Man PS4 video game - has revealed a treasure trove of details about the project. Based on Marvel Comics' flagship superhero, Spider-Man PS4 is one of the most highly anticipated video games of 2018.
Details on the upcoming game have been limited beyond the release of a trailer at E3 2017. All fans have known, apart from that the game was being planned to enable them to "do whatever a spider can", was that it would focus on the Peter Parker version of Spider-Man and be set in its own reality apart from the comics and the Marvel Cinematic Universe. It was also confirmed that Miles Morales would have a role in the game as well.
Intihar's interview with Game Informer can be viewed in its entirety on their website. While many of his answers merely confirm things that were already apparent from the first Spider-Man PS4 trailer (such as whether or not the game will include stealth missions), several new pieces of information were confirmed. Chief among these are that the game will have a crafting system and eventual post-release content, but it will not have any microtransactions whatsoever. It was also revealed that Mary Jane Watson - Peter Parker's long-time love-interest - will have a role and "will surprise a lot of people in this game." In fact, Mary Jane will be a playable character!
Intihar's answers have offered some new insight as to what sort of game Spider-Fans can expect to see. While the game has been confirmed to have an open world sandbox, akin to 2004's Spider-Man 2 (widely considered to be one of the best Spider-Man video games of all time), Intihar laughed at suggestion that his game would have Spider-Man racing to various rooftops to recover children's' lost balloons - something that often occurred along with car-jackings, robberies and other random events as Spider-Man patrolled New York City in the 2004 game.
"One of the questions I get most asked about," said Inithar. "The answer is no.... there is a time and a place."
When asked about the game having alternate Spider-Man suits, Intihar said that it will have "too many." The video briefly showed a screen-shot of what appeared to be Spider-Man from the alternate reality of Spider-Man Noir along with a punk-rock Spidey. Reference was also made to a Spider-Man costume that had some manner of guitar-based area-of-effect attack. This suggests a mechanic similar to the Spider-Man game for the original PS1, which featured unlockable costumes with different power sets. Perhaps not coincidentally, Inithar said that was his favorite Spider-Man game of all time.
Technically, the game should look spectacular on both the PS4 and PS4 Pro. Inithar confirmed they had a locked in frame-rate of 30 fps for both versions of the game. However, the PS4 Pro version of the game will "look a little better" owing to the superior hardware.
Inthiar's answers point to the upcoming game doing its best to utilize the best elements of previous Spider-Man games while taking advantage of more recent technology. All in all, Spider-Man PS4 seems to be shaping up to be everything fans have been hoping for and more. It will be a long wait until September 7, 2018, when the game is scheduled for release.
Source: Game Informer