A new Super Smash Bros. Ultimate technique has been unveiled that will forever change the way the game is played competitively. Though Smash Bros. Ultimate is finished receiving updates, players within its competitive community are still constantly advancing its metagame. Ultimate player and tournament organizer GimR discovered a new mechanic that he spent months refining. After much anticipation, GimR finally unveiled the revolutionary movement option, which he named the Slingshot.

GimR is best known as the president of the game's largest streaming channel, VGBootCamp. He has a reputation as a scientific authority in the Super Smash Bros. Ultimate community, constantly experimenting with the game's properties to push its boundaries further. Ironically, this role is not what led him to discover the Slingshot, which he claims was found by accident, but it's what allowed him to recognize the potential of the maneuver, as well as replicate and perfect it. Once the Slingshot is mastered, it could fulfill GimR's lofty ambitions of changing Ultimate's meta, similar to the discovery of Wavedashing in Super Smash Bros. Melee, which redefined the game.

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The Slingshot functions as an advanced movement option in Super Smash Bros. Ultimate, which permits characters to move in ways previously thought impossible. The Slingshot is performed by dashing in one direction with the control stick, then quickly moving the stick to the bottom corner of the opposite direction. When combined with a jump input, a player can turn around and jump simultaneously, maintaining the momentum their character gained from their initial dash. When executed correctly, a character will quickly dash, instantly turn around, jump, and fly in the original direction at maximum speed.

The Slingshot Rewards Aggression In Competetive Super Smash Bros. Ultimate

The Slingshot's primary usage, seen throughout GimR's video, will allow players to use aerial attacks and specials while retreating from their opponents. This makes many of these moves virtually unpunishable, even if the opposing player shields the hit. The ability can be used by every single character in the game's roster, even traditional fighters with unique properties like Smash Bros. Ultimate's Kazuya Mishima. This could increase the viability of characters with particularly laggy aerials, like Ganondorf, and will create additional options for every fighter in neutral.

Slingshotting can even be used to create combo extensions, allowing characters to reposition themselves during attack strings, as players are already showcasing. It's encouraging for the future of Super Smash Bros. Ultimate that players are capitalizing on the offensive options the technique offers. When properly utilized, this will heighten the speed of the game and could elevate its spectacle as an eSport. A video of Slingshotting can be viewed below:

For most casual fans, Slingshotting will be challenging to fully grasp. Recognizing the value of this option and how it can enhance gameplay requires a deep knowledge of Smash Bros. Ultimate physics and mechanics, as well as the technical skill to pull it off. For professional players who are accustomed to adapting to fast-paced technical play, however, this maneuver will become a game-changing tool. As these players continue to develop the Slingshot's capabilities, the competitive future of Super Smash Bros. Ultimate could be entirely transformed.

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Source: GimR/YouTube