The Legend of Zelda: Skyward Sword managed to nearly unanimously surpass Ocarina of Time in one way: Fi is more annoying than Navi. Complaints about Navi's "Hey, listen!" persist more than two decades later, but Link's trusty fairy companion isn't quite as widely hated as Skyward Sword's Fi, a spirit that resides within the Goddess Sword and similarly acts as a guide on Link's journey. Luckily, the upcoming release of The Legend of Zelda: Skyward Sword HD fixes some of fans' chief complaints, even letting players ignore Fi.

Zelda games frequently have a helper that offers advice to the player along the way, but Fi is in a league of her own. She appears at nearly every opportunity to give advice, explain how to solve a puzzle, or point Link in the correct direction. Skyward Sword is often criticized for its linearity, and Fi's constant prodding doesn't help that feeling of being railroaded. In the end, she is just trying to be helpful, but the interruptions become tiresome quickly.

Related: Zelda: Skyward Sword HD Overview Trailer Prepares New Players For Skyloft

In a recent trailer showing off Skyward Sword HD's quality of life improvements, Nintendo revealed Fi can be largely ignored. Link's sword handle will now just glow when Fi has something to say, letting players decide whether or not to receive her help (seemingly accepting it by pressing down on the D-pad). Fi can still be called on at will, too, to remind Link of his objective or provide advice or analysis.

All Zelda: Skyward Sword HD Quality-Of-Life Improvements

Skyward Sword HD Quality of Life Improvements

Being able to ignore Fi is probably the best new feature being added to Skyward Sword HD, but Nintendo seems to have made a deliberate attempt at streamlining the game beyond that. There is now a fast-forward option for dialog text, which may help Skyward Sword's long intro section feel like less of a chore. Similarly, cutscenes are now skippable, meaning players familiar with the game or eager to get straight to the gameplay don't have to wait.

Nintendo has also implemented what the QoL trailer calls "streamlined item information." In the original Skyward Sword, whenever the game was continued after saving and quitting, the first pickup of any an item resulted in a text box reminding players of that item's purpose - even for Zelda's fictional currency, Rupees. This is no longer the case, as evidenced by a somewhat surreal bit of marketing where the trailer shows the game being exited and reloaded to demonstrate Link picking up an item uninterrupted. Additionally, Skyward Sword HD's frame rate appears to have been boosted to 60 fps - a welcome enhancement, especially if its motion controls end up being more responsive as a result.

The change to Fi's intrusiveness is likely The Legend of Zelda: Skyward Sword HD's most anticipated, and it could play a big part in making the game less cumbersome. But all of its quality-of-life changes make the Switch game stand out from the Wii original.

Next: Nintendo Really Wants Skyward Sword HD Players To Use Motion Controls