Sekiro: Shadows Die Twice — and by extension, the entire Souls series and Souls-like genre — are difficult games, but they also lend themselves well to a particular brand of insane self-inflicted restrictions that players like YouTuber Tyrannicon demonstrate in his money-only boss run through the game. Sekiro: Shadows Die Twice was an early hit this year, a worthy successor to FromSoftware's previous titles in like Bloodborne and Dark Souls, and has remained a popular choice for content creators and speedrunners alike.
Sekiro was the center of the easy mode debate that raged through the gaming community in early April, inspiring the discourse thanks to the game's extremely high level of difficulty that some felt made it an exclusionary title. FromSoftware never really addressed the issue, either, allowing Sekiro to simply carry on in the form that it was presented in while the discussion died down around it. None of that harmed the game's critical reception, though, as Sekiro was highly-praised as one of the best, most challenging titles in recent memory, with an aesthetic and design that complemented and improved its experience. That's what has given the game such staying power, and it's why Tyrannicon and others like them pursue such wild self-implemented challenges to lengthen their stay with the game.
Tyrannicon has posted a series of videos about killing the bosses of Sekiro: Shadows Die Twice with just money, and the result has been some of the most fascinating gameplay yet. Tossing money at enemies is a baked-in mechanic in Sekiro thanks to the Sen Throw prosthetic tool, an ability that uses both spirit emblems and the game's currency to typically break an enemy's stance or cause a brief distraction. The damage done is minimal to an extreme, and it was never intended to be used as a main weapon, but that hasn't stopped Tyrannicon. Check out their first video:
And there's plenty more where that came from, too — there's two more videos related to killing enemies with money, and likely more to come, given the immense popularity the videos have had thus far on YouTube. The skill involved in taking down an enemy just by throwing money at it is intense, and beyond being amusing, is an indicator of Tyrannicon's skill with Sekiro. That combination has likely proven a potent formula in increasing their popularity, and it's easy to see why, as the videos are both entertaining and informative in their own way.
Sekiro: Shadows Die Twice is the kind of game we could see producing this sort of content for a long time. The Souls series is infamous for featuring some of the most hare-brained schemes regarding difficulty restrictions, having been the home of past challenges like beating the game with mittens on or playing it using a Rock Band controller. Sekiro: Shadows Die Twice hasn't reached that point yet — those kinds of challenges require the kind of skill and boss mapping that takes years to understand — but it probably will, and that has us excited about what we might see next from FromSoftware's newest hit.