UPDATE: April Fool's!
Sekiro: Shadows Die Twice will be getting a newbie-friendly mode after a lengthy bit of Twitter discourse saw the game come under fire for being inaccessible to some gamers thanks to its difficulty. Sekiro is the latest in a long-running series of games from developer FromSoftware that are explicitly meant to be difficult as part of their game design.
Sekiro's difficulty came under fire when players were forced to come to grips with the fact it might be a game they couldn't beat. According to several players, dying on the first boss was so emotionally devastating that they have now retired from their hobby entirely, instead choosing to take up other, less productive pursuits like learning a second language or keeping their New Year's resolutions. While researches have yet to fully investigate what's being called the 'Sekiro Effect', there's no doubt that hundreds—possibly even thousands—of gamers are coming to grips with the fact that they're actually just not very good at parrying.
Luckily, there's going to be a way to combat this affliction, as FromSoftware announced earlier today that the developer would be introducing a newbie-friendly mode for players struggling through Sekiro: Shadows Die Twice. Although details on the mode are scarce, the developer has indicated that in the new mode, enemies will politely inquire about whether or not the player is ready to fight. Bosses will also provide helpful reading material to warriors seeking to end their lives, the contents of which will include their weak points, detailed blueprints of their attack patterns, and a general list of things that just sort of bother them. An anonymous statement from one of the devs working on the mode included a few more hints:
"With the new mode, what we really wanted to do was create a Sekiro experience that was fundamentally not Sekiro. So we removed all the gameplay elements that would typically make the game something we are known for and then added a bunch of stuff you could find pretty much anywhere else. Now, everyone can enjoy a bland, uninspired title rather than a specific group of people adoring a game that simply isn't for everyone."
The new mode will also feature the addition of a fairy, much like Navi from The Legend of Zelda series, who will follow players around while they fight and whisper encouragement to them. Some of the pre-programmed quotes will include "that's okay, sometimes just swinging a sword is impressive enough" and the soon-to-be iconic "have you tried just talking to the grizzled undead ape about it?" It's a nice addition for those who felt Sekiro: Shadows Die Twice was also maybe a little too grim for their tastes, who would instead like FromSoftware to just put their own spin on a Kingdom Hearts game instead.
Overall, it's a huge win for those who wanted Sekiro: Shadows Die Twice to get a mode they could engage with. It's important to remember that when other people are enjoying things that you aren't necessarily good at, it's much better to complain until it's closer to what you want rather than letting it be and finding something else to do.
To read more details on the game mode, as well as more information about Sekiro's future plans, click HERE.