Despite the two being closely tied in Capcom marketing, Resident Evil Re:Verse won't be launching alongside Resident Evil Village on May 7, according to the publisher. No firm rescheduling has been established, but the broader target is sometime this summer, which could be as late as September - assuming no further complications.

Re:Verse is effectively the multiplayer component of Village. Players control various heroes and villains from the Resident Evil universe as teams duke it out in arenas using a mix of shooting and melee combat, including combos. Fitting the theme, downed players can be turned into powerful bioweapons. Capcom has been running repeated beta tests to shake out serious flaws - even heavily-tested online games like Call of Duty: Warzone are prone to bugs. The practice also helps to build up word-of-mouth if a game is inherently fun.

Related: Resident Evil Village Mercenaries Mode's Unique Gameplay Explained

News of the delay was sent in an email to "Resident Evil ambassadors," but without any other details, according to GameSpot. The action may have been taken in response to beta tests - the first one, opened in early April, was closed just hours after going live, something Capcom blamed on Resident Evil Re:Verse's matchmaking services. Second and third betas were run later in the month, but given player complaints, it's possible that the company has been unable to deal with matchmaking glitches, server loads, or even gameplay balancing. If the rest of the game is essentially finished, a few extra months could make a difference - many triple-A titles don't come together until their final stretch.

Resident Evil Reverse PC Gameplay

Resident Evil Village, meanwhile, appears to be firmly on track for May 7. The game has had multiple timed demos, the last of which was even extended by a week to give players a better shot. There have been no major technical complaints, which may suggest that Capcom is throwing as much manpower at the game as it can to prevent damage to a flagship product. Indeed, having any demos at all may be a sign of confidence in the final product, since they divert resources that could otherwise be put towards completion. It's one reason why demos have become less common over time.

For the moment at least, Resident Evil Re:Verse is headed to PC, Xbox, and PlayStation. The PC version could prove to be most popular - while gaming PCs are more expensive, they're already enabling mods for Re:Verse that enhance the experience. Mod-like options could be added for consoles, but these would require work by Capcom and approval from Sony and Microsoft.

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Source: GameSpot