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Resident Evil 2 Remake Will Feature No New Enemies

Ada Wong Over The Shoulder Resident Evil 2 Remake Capcom

Capcom’s highly anticipated remake of Resident Evil 2 will feature no new enemies. Following the surprise success of the original game in 1996, Resident Evil 2 was quickly put into development. The initial version of the sequel - now dubbed Resident Evil 1.5 - differed from the final game in key areas, with different playable characters and a greater focus on combat. Producer Shinji Mikami declared this version "dull" after it was around 60 percent complete, and the game was redesigned from the ground up to be a scarier experience.

Resident Evil 2 would be released to great acclaim in 1998 and cemented the series as a fan favorite. The series would gradually drift away from horror as the years went by, to the point that 2012’s Resident Evil 6 barely resembled a survival horror title. Fans also campaigned Capcom for a HD remake of Resident Evil 2 for years, and their efforts paid off in 2015 when the title was officially greenlit. While Capcom hoped to have the remake ready for Resident Evil 2’s 20th anniversary in 2018, they eventually settled on a 2019 release to give the development team more time.

Related: Resident Evil 2 Remake ESPB Rating Hints At Microtransactions

Resident Evil 2’s remake is a darker, gorier take on the original, and while it reimagines famous enemies and locations, it will pack plenty of surprises too. Now a new report by fansite Biohazard France (via Bloody Disgusting) reveals that while classic monsters will be given nightmarish makeovers, the game itself won’t add any new enemies to the line-up. The report also notes William Birkin will undergo some totally new transformations.

While it's slightly disappointing Capcom didn’t take the chance to add any creatures to the existing roster, it at least proves Resident Evil 2 will be very faithful to the original game. The producers on the title revealed earlier this year they strongly considered dropping the famous giant alligator boss because they found it hard to integrate, but decided to keep it because they knew fans would complain if it didn’t return. They eventually found a way to include the monster that worked within the story.

While fans have had some nitpicks about the various changes made to the game - such as the over the shoulder perspective instead of the original's fixed camera - anticipation for Resident Evil 2 seems to be very high. Capcom is even considering further remakes of classic titles, with reports suggesting a new version of Resident Evil 3: Nemesis may already be in development.

More: Resident Evil 3 Remake May Already Be In Development

Source: Biohazard France

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