In a new Among Us custom game mode, called Slow-Mo Mode, Impostors have a limited field of vision, while crewmates can see almost the whole map to help them run away. Fans of Innersloth's surprise hit social deduction game have begun using custom settings and house rules or even mods to adapt the traditional format in creative ways. In the typical version of Among Us, crewmates work to complete tasks and vote out Impostors while Impostors try to sabotage and kill all crewmates. In most custom games, players instead make the game more about crewmate survival than social deduction, which often tips the scale in favor of Impostors. In Slow-Mo mode, however, players take one custom game mode that favors Impostors and gives them a pretty big obstacle to overcome.

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Fans of the Hide and Seek custom game mode for Among Us will recognize most of the format, rules, and settings for Slow-Mo Mode. In this game mode, crewmates attempt to hide or run from Impostors to survive the longest while the Impostors hunt them. However, crewmates get as large a field of vision as the game allows, while Impostors get the lowest possible vision setting. This results in chases that slow to a crawl, especially if the lobby host lowers player speed. Here's how to set up and play Among Us in Slow-Mo Mode.

How to Play Slow-Mo Mode in Among Us

among us pets

Players should note that it is usually only possible and practical to play modded versions of Among Us or custom mini games via private servers. This is because many of the custom games require a high level of cooperation, and players need to adhere to house rules that may not be strictly enforced by the game itself. In public lobbies, players might feel more empowered to mess up a Slow-Mo match by reporting dead bodies or refuse to stand still after a kill. Players should try this game with a group of trusted friends to avoid any issues or lack of cooperation.

The rules for Slow-Mo mode are almost exactly the same as the rules for Hide and Seek mode:

  • Impostors must announce themselves at the start of a match.
  • Impostors should stay at spawn and count to 20 while the crewmates run and hide.
  • Crewmates should still do tasks while being hunted by the Impostors. If they finish all their tasks before the Impostors kill all the crewmates, then the crewmates will win.
  • Impostors may sabotage lights but use no other acts of sabotage.
  • Crewmates are not allowed to report dead bodies.
  • Impostors must pause in place for five seconds after making a kill while the kill cooldown timer counts down.
  • Impostors may not vent.
An Impostor kills a crewmate in Among Us

The major difference between Slow-Mo Mode and Hide and Seek Mode is the crewmate and Impostor vision settings and player speed settings. In this mode, the lobby host needs to set crewmate vision to 5x and Impostor vision to  0.25x. Player speed should be set at 0.5x or 1.0x. This way, the Impostor will often quite literally stumble upon crewmates and need to slowly chase them to get in range for a kill. This can create suspense during the game and also make for some of the funniest Among Us chases ever conceived. Finally, Kill Cooldown should be set to 5 seconds.

As with most custom game modes, players have the option to modify any rules or settings to better work with their playing style, as long as the rest of the group agrees. For example, some groups may choose to allow different sabotages or none at all. Other groups may want fewer or more tasks depending on the collective skill level of all players involved. Ultimately, this game mode can be modified to best fit the group playing it.

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Among Us is available for Nintendo Switch, PC, iOS, and Android.