Oh My Godheads: Party Edition Review - A Shallow Brawl With Friends

Oh My Godheads: Party Edition is one of the strangest games in recent memory. That's meant to be taken (mostly) as a compliment. Originally released in late 2017 for PlayStation 4, Xbox One and PC, Oh My Godheads - the game about stealing the heads of gods - has come to Nintendo Switch bearing the all-new subtitle of Party Edition. The new moniker shouldn't really fool anyone. There are a couple of additions to Oh My Godheads but the Nintendo Switch version is largely identical to last year's release.

The one thing that can be said in Party Edition's favor is that Oh My Godheads does feel more at home on Nintendo's handheld/console hybrid than any other system. The portable and casual skewing aspect of the Switch molds perfectly to Oh My Godheads' simple party game vibe. Unfortunately a new system doesn't create a new game. Oh My Godheads: Party Edition is bizarre and amusing, especially with three friends, but it's still a rather shallow gaming experience.

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Although there is a single player Trials mode, Oh My Godheads is a multiplayer game from top to bottom. This is local multiplayer too. There's no online or any other robust modes to be found. Oh My Godheads is strictly for competitive couch play and that's it. Oh My Godheads is a throwback to multiplayer gaming of the Nintendo 64 era where most of the fun was had with the people in the room and on this specific front Oh My Godheads and developer Titutitech do succeed.

The flagship modes of Oh My Godheads are Capture The Head and King of the Head. In both the goal is possess the head of a god on one of the ten purposely tiny boards. The gods are all based on real-world mythology and each has their own power when they are picked up - powers that often doesn't work in favor of the god head owner. The head of the Hawaiian god Kanaloa will turn its user invisible but Egyptian god Bastet will reverse the controls of its possessor at random. These powers add some extra level of strategy  to either delivering the head to your team's altar in Capture the Head or holding onto it as long as possible in King of the Head. It's very basic but there's still a lot of enjoyment in running around with deity's skull and knowing at any moment it might explode.

There are two other multiplayer modes that put all the focus on combat. The first, Headhunters, turns OMGH into a complete bloodbath. The player who gets the most kills in the allotted time wins. Meanwhile, Last Man Standing is exactly as it sounds with the last person surviving being crowned the victor for a round, and five wins makes you the champion.

There's no denying Oh My Godheads is strange but there is entertainment to be found in all the bizarreness. If the image of a Penguin wearing a top hat and lugging around the disembodied head of Zeus rendered in a papier-mâché low polygon style isn't special it's certainly unique. With a very easy control scheme of attack, run, jump and dodge anyone can pick up and play Oh My Godheads too. It's approachable and easy as it is zany. The downside is the novelty wears out very quickly.

Despite four modes (five if the single player's Trials is counted) there's not much game in Oh My Godheads. Every mode is very brief, even if Party Edition's new set-up of a tiered Tournament style is chosen. It's easy to bounce around all the maps and interact with all the Godheads in under an hour and by that point even the most aggressive friend group will likely grow tired of Oh My Godheads' repetitive gameplay. The powers, maps, and different characters don't add enough replayability. The struggle for one disembodied deity head is the same as the next even if it's hilarious to play as a skeleton named Dave.

Oh My Godheads occasionally taps into the unbridled joy of the N64 multiplayer era but only in brief bursts. There's not enough depth to justify more than a 15 minute stretch of Oh My Godheads at a time, no matter the chosen mode. The controls are simple to grasp but there's no real sense of progression or skill to them. These gameplay problems obviously won't change much if there was online multiplayer involved but its exclusion is noticeable and a problem. If a Nintendo Switch owner doesn't have three friends around the enjoyment level of the game shrinks up to nonexistence. Oh My Godheads has a solid pick-and-play base but it never goes beyond it. As it is Oh My Godheads feels more like it belongs in a compilation of mini-games than as its own standalone title.

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Oh My Godheads: Party Edition is available now on Nintendo Switch for $14.99. Screen Rant was provided a copy for review.

Our Rating:

2 out of 5 (Okay)
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