Over 20 years after the Nintendo GameCube first released in Japan and North America, many are just now finding out that the entire identity of the console has been falsified. The GameCube is not, in fact, a cube. Language is often fluid, where the meaning of words can change, but a cube is a strictly defined geometric shape, and Nintendo has lied to the gaming world for over two decades.

For those unfamiliar (although a large majority of the public knows what a cube is), a cube is a three-dimensional shape comprised of six squares. The six squares are the cube's faces, which meet at eight separate vertices and 12 corners. In order for a cube to be a cube, all of its faces have to have the same square dimensions, otherwise it becomes a rectangular prism or some other cuboid. Even GameCubes found in mint condition are soiled by their incorrect proportions.

Related: Portable GameCube Mockup Made Real By Console Modder

Discussion surrounding the Nintendo GameRectangularPrism comes from DidYouKnowGaming, and a tweet that revealed the exact dimensions of the console to be 150 x 161 x 110 millimeters. This makes it objectively not a cube, although it does get a bit closer to the correct shape when the Game Boy Player is attached to the bottom. Unfortunately, it is much too late for any geometry enthusiasts who have been troubled by this revelation to request a refund from Nintendo.

Nintendo Consoles Became Increasingly Abstract After The GameCube

Nintendo's consoles received increasingly abstract names

In the early days of console gaming, Nintendo apparently didn't have the confidence to indiscriminately lie to the public. The Nintendo Entertainment System is exactly what it's called, and the Super Nintendo Entertainment System is named as a simple, yet adequate way to convey its increased processing power over its predecessor. Even the 25 year old Nintendo 64 has a snappy name that alludes to its 64-bit CPU, but following the GameCuboid, Nintendo released the nonsense that is the Wii, with some collegiate inspiration resulted in the equally baffling Wii U. The Switch has moved the company back on the right track, being a nod to the console's ability to easily switch to a mobile gaming device.

Of the so-called Big Three, Nintendo is only rivaled in egregious naming conventions by Microsoft. Sony hit a winner on its first try with PlayStation, and has only slightly strayed with the portable PlayStation Vita, an unnecessary attempt at bringing Latin into mix. Microsoft's PS2 competitor, the original Xbox, struck the nail on the head - it's a box with a big X on top of it (a box is more loosely defined than a cube). The 360, One, and Series X/S are all notoriously mocked, but at least Microsoft has kept the Xbox name in its line of consoles. The once good name of the Nintendo GameCube has been tarnished, though, by this flippant disregard for the sanctity of geometry.

Next: Ex-Nintendo Boss Admits He Bought An Xbox, Not A GameCube

Source: DidYouKnowGaming/Twitter