It's fair to say that neon has become pretty played out as an indie aesthetic in recent years. That sentiment is perfectly exemplified by Neon Abyss, a new roguelike shooter from Veewo Games and Team17. What is otherwise a serviceable mixture of The Binding of Isaac 's structure and Hotline Miami's color palate refuses to take on any creative identity other than a generalized pop-culture vibe that ultimately drags a promising title down.
Of all its inspirations, Neon Abyss cribs from The Binding of Isaac the most. It has the same dungeon structure, with small arenas, treasure rooms, and various passageways blocked off by stone walls and locked doors. Pickups include bombs, keys, familiars, and power-up items that stack to give characters crazy damage output by the end of a run. Completing a run and conquering the final boss doesn't mean the end credits, it just means unlocking a deeper, harder challenge the next time through.