Necromunda: Hired Gun is no home run for the Warhammer universe, but it is another interesting FPS from Streum On Studio, the creators of one previous Warhammer shooter and the delightfully esoteric E.Y.E: Divine Cybermancy. This DOOM-esque high-speed shooter gets a lot right, but an overload of mechanics and a plethora of technical issues cement it as a chaotic mess that requires patience to truly appreciate.
The narrative in Hired Gun's twelve-mission campaign is a difficult one to understand for anyone without deep familiarity with Warhammer. Players leap into the world as a mercenary with some sort of vendetta against rival gangs. The hows and whys of this tale are ill-explained, with character dialogue awash in a sea of jargon that might as well be another language. Overall, the campaign does a great job of conveying a world forty thousand years into a grim future with its eye-grabbing environments, but fails to impart any particular meaning to the struggles in its mercenary conflicts.