As a peculiar homage to Minecraft’s blocky graphics, a legacy arcade cabinet with a fully playable custom game was modded into the sandbox title. This follows a trend of Minecraft players using the game's massive palette of blocks and circuits to create intricate art and contraptions. For instance, one enterprising player created a way to turn MS Paint designs into 3D creations in Minecraft.

A more artistic approach was taken by another talented gamer who simply recreated the original level from the classic Super Mario Bros. game as an impressive build. Using blocks to represent individual pixels, a Minecraft player rebuilt the full first level from Super Mario Bros. on a 1:1 scale, including the pipe stages. Obviously, the whole project is non-interactive, but the author managed to capture some of the most memorable moments from the original platformer game, reflecting Mario’s movements in “still motion.” For instance, there’s a scene with the mustachioed plumber squashing a poor goomba to earn points. The key difference from Super Mario Bros., though, is that the level was remade in 3D, giving each object a sense of volume.

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An enthusiastic Minecraft player, spacegame202 on Reddit, developed a mod, which incorporates a fully playable arcade cabinet into the popular sandbox title. Called Billy, the featured arcade game is extremely simple. There’s a character who’s trying to avoid two types of obstacles while collecting coins. Considering that the arcade character - presumably, the titular Billy -  jumps at the same moment as the joystick of the machine moves, it is definitely an interactive playable project rather than a staged one. According to the player, most of the work was done in Blockbench, a dedicated 3D editor developed specifically for making voxel models and animating them. The editor is used mainly to create content for Minecraft, which is exactly the case for spacegame202’s mod. Blockbench only supports export for Bedrock Edition, which makes the mod even more impressive, as modders generally prefer a lot more flexible and open Java Edition of Minecraft.

If playing an arcade game within Mojang’s sandbox does not sound exciting enough, there’s another mod, which allows launching and playing a copy of Minecraft in Minecraft, then another Minecraft, and so on. Basically, the number of clients launched within each other is only limited by the power of a user’s PC, since each copy of the game results in a heavy performance drop. The author managed to run five consecutive Minecrafts, and the last one was already closer to a slideshow rather than an actual game. Still, the proof-of-concept was impressive, to say the least.

It’s probably much easier to list those few things that haven’t been created in Minecraft than to count all that’s been already done, as the game seemingly possesses the power to simulate the entire existing universe. It’s highly unlikely that the imagination of the title’s modding community will ever dry out, which basically means that there would be many more impressive projects, each capable of dropping players’ jaws lower than before. That’s the ultimate beauty of the game’s infinite creative freedom.

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Source: spacegame202/Reddit