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The new Ongoing card Dazzler in Marvel Snap gains a sharp boost in Power when used in a deck strategy that promotes filling every Location on the player's side by the end of the game. Players familiar with the Zoo archetype will feel right at home using Dazzler, a 4 Energy 4 Power card that gains +6 Power if the player has 4 cards at each Location. When played in tandem with other strong characters that either add cards to the battlefield or boost the universal Power of all cards in play, Dazzler may become an integral part of a player's collection.

While players may certainly be incentivized to run Dazzler in a traditional Zoo deck, there are some advanced options through later Pool cards that give specific builds a unique balance that could trick opponents. For example, players could duplicate Dazzler's Ongoing effect with Mystique or double its efficiency using Onslaught in Marvel Snap as their anchor. Other Ongoing cards that are capable of filling Locations well are an option players might wish to explore at their leisure, but content creators like Hooglandia suggest pairing Dazzler with choices that give her the best conditions to succeed.

Strong anchor cards such as Ultron and Thanos let Dazzler activate their effect, while a more deceptive Swarm deck populates Locations without giving the player's strategy away to the opponent.

Related: Marvel SNAP: Galactus Deck Guide (Tips, Cards, & Strategies)

Dazzler-Ultron/Patriot Deck

Marvel Snap Dazzler + Ultron/Patriot Deck Build with Energy and Power Values on Each Card Displayed

Ultron sports a 6 Energy cost paired with 8 Power that summons 1-Power Drones to fill every Location, leaving no stone unturned as this card single-handedly fulfills Dazzler's prerequisite. Unless an unfortunate Location like The Space Throne limits the number of cards that exist there, players using Dazzler will usually have Ultron as their ultimate game-ending option.

However, these Drones are not incredibly powerful on their own, so players are recommended to use Patriot in Marvel Snap to boost the Power of cards that do not have intrinsic effects.

Card

Energy

Power

Pool

Ability

Wasp

0

1

3

N/A

Squirrel Girl

1

1

1

On Reveal: Add a 1-Power Squirrel to each other Location.

Misty Knight

1

2

N/A

N/A

Mister Sinister

2

2

1

On Reveal: Add a Sinister Clone to this Location with the same Power.

Shocker

2

3

N/A

N/A

Mysterio

2

4

3

As you play this, play Illusions to other Locations. Disguise this as an Illusion until the game ends.

Mystique

3

0

3

On Reveal: If the last card you played has an Ongoing ability, this card gains it.

Patriot

3

1

3

Ongoing: Your cards with no abilities have +2 Power.

Debrii

3

3

3

On Reveal: Add a Rock to each other Location in Marvel Snap, for both players.

Dazzler

4

4

TBA

Ongoing: If you have 4 cards at each Location, +6 Power.

Blue Marvel

5

3

N/A

Ongoing: Your other cards have +1 Power.

Ultron

6

8

3

On Reveal: Create four 1-Power Drones at each other Location.

Dazzler-Thanos Deck

Marvel Snap Dazzler Thanos Deck Build with Energy and Power Values of Each Card Displayed

A popular character to grab from the Token Shop for many players, the anchor card Thanos has 6 Energy and 8 Power that has a chance to be bolstered by assembling the six Infinity Stones that shuffle into the deck at the start of a game. These stones easily fill up Locations, as every one of them must be played to give Thanos a possible +10 Power bonus through the Power Stone.

Characters like Lockjaw in Marvel Snap or Quinjet help players filter the stones easily without relying on draws. As these artifacts fill each space, Dazzler has a far better chance to activate their effect, provided there are proper counters to opposing destruction counters like Killmonger.

Card

Energy

Power

Pool

Ability

Ant-Man

1

1

N/A

Ongoing: If you have 3 other cards here, +3 Power.

Nightcrawler

1

2

1

You can move this once.

Quinjet

1

2

3

Ongoing: Cards that didn't start in your deck cost 1 less Energy.

Okoye

2

2

2

On Reveal: Give every card in your deck +1 Power.

Armor

2

3

1

Ongoing: Cards at this Location can't be destroyed.

Mysterio

2

4

3

As you play this, play Illusions to other Locations. Disguise this as an Illusion until the game ends.

Lockjaw

3

2

Marvel Snap's Pool 3

When you play a card here, swap it with a card in your deck.

Cosmo

3

3

1

Ongoing: On Reveal abilities won't happen at this Location.

Dazzler

4

4

TBA

Ongoing: If you have 4 cards at each Location, +6 Power.

Ka-Zar

4

4

1

Ongoing: Your 1-cost cards have +1 Power.

Blue Marvel

5

3

N/A

Ongoing: Your other cards have +1 Power.

Thanos

6

8

5

At the start of the game, shuffle the six Infinity Stones into your deck.

Dazzler Swarm Deck

Marvel Snap Dazzler Swarm Deck Build with Energy and Power Values on Each Card Displayed

Whereas both of the previously suggested decks rely on a supportive anchor to provide Dazzler with the right tools for her effect, this Swarm deck instead functions as a more traditional Zoo strategy. Relying more on cards such as Debrii, Shanna, and Maria Hill to provide players with extra cards in Locations, the standard plan for Dazzler remains with a distinctly different engine.

Good Ongoing cards in Marvel Snap still provide balance in Power, but the key change in this strategy comes from a much faster distribution of a wider variety of cards, despite the random element brought by characters like Shanna and Maria Hill.

Card

Energy

Power

Pool

Ability

Ant-Man

1

1

N/A

Ongoing: If you have 3 other cards here, +3 Power.

Squirrel Girl

1

1

1

On Reveal: Add a 1-Power Squirrel to each other Location.

Mojo

2

2

3

Ongoing: If both players have 4 cards at this Location, +6 Power.

Armor

2

3

1

Ongoing: Cards at this Location can't be destroyed.

Maria Hill

2

3

4

On Reveal: Add a random 1-cost card to your hand.

Mysterio

2

4

3

As you play this, play Illusions to other Locations. Disguise this as an Illusion until the game ends.

Cosmo

3

3

Marvel Snap's Pool 1

Ongoing: On Reveal abilities won't happen at this Location.

Debrii

3

3

3

On Reveal: Add a Rock to each other Location, for both players.

Shanna

4

2

5

On Reveal: Add a random 1-cost card to each Location.

Dazzler

4

4

TBA

Ongoing: If you have 4 cards at each Location, +6 Power.

Ka-Zar

4

4

1

Ongoing: Your 1-cost cards have +1 Power.

Blue Marvel

5

3

N/A

Ongoing: Your other cards have +1 Power.

More: Marvel SNAP: Thanos Deck Guide (Tips, Cards, & Strategies)

Source: YouTube/Hooglandia Marvel Snap

  • Marvel Snap Game Poster
    Marvel SNAP
    Summary:
    Marvel brings its multiversal madness to the digital collectible card game scene with Marvel SNAP, a 1v1 multiplayer Digital TCG on iOS, Android, and PC. In Marvel Snap, players will assemble teams of their favorite heroes and villains as they battle against other players in three-minute games in this high-speed card battler. Animations are dynamic and feature artwork from several artists from Marvel's history, including some new talent - all designing pieces exclusively for the game - with over 150 illustrations at launch. Decks are kept small, and turns are limited to six per player. The game comes from the former Hearthstone CCG director Ben Brode and is free-to-play with monetization elements.
    Franchise:
    Marvel
    Platform:
    iOS, Android, Microsoft Windows
    Released:
    2022-10-18
    Developer:
    Second Dinner
    Publisher:
    Nuverse
    Genre:
    Digital Card Game
    How Long To Beat:
    20 hours