Luigi's Mansion 3 is going to have more diverse bosses than its predecessor, and puzzles making use of the new hotel structure. The third game in the Luigi's Mansion series was originally announced last September. Last week, the game reappeared during Nintendo's E3 Direct, where we learned about a number of new gameplay features.
The first Luigi's Mansion was released as a launch title for the Nintendo GameCube. The title featured unique gameplay separate from the Mario games. It was a puzzle platformer, which had Luigi explore a haunted mansion in search of his kidnapped brother. Nintendo surprised players in 2013 with the release of a sequel. Luigi's Mansion: Dark Moon was released for the 3DS, and had the title character explore multiple mansions in a mission-based structure. Although well received, a number of fans criticized the mission layout over exploration, and the generic ghost designs. Nintendo appears to be addressing these criticisms in the upcoming third installment.
Luigi's Mansion 3 producers Yoshihito Ikebata and Kensuke Tanabe sat down with Kotaku and discussed their insistence on more diverse boss characters than what was seen in Luigi's Mansion: Dark Moon. The producers wanted to implement a number of unique bosses that players would have a fun time fighting against. Two boss battles from the game have been shown thus far: a fight against a ghost in knight's armor, and a battle in a city prop that appears to be a homage to the development of Japanese monster movies like Godzilla. Tanabe made sure developer Next Level Games crafted the boss battles with excitement in mind.
"I really wanted a more exciting kind of boss battle when looking to create the new game. In creating this game, one of the first things I requested of NLG is to really bring the excitement when you’re fighting the boss battles."
Luigi's Mansion 3 is also making full use of the hotel setting for puzzles. According to the producers in an interview posted to the Nintendo Switch's news channel, rooms that are above can have an effect on rooms directly below. Not only that, but each floor has a different atmosphere, according to Ikebata.
"By making each floor a different atmosphere, I believe we've been able to create puzzles with more depth."
Although Luigi's Mansion 3 probably hasn't generated the same amount of buzz that Pokémon: Sword & Shield and Animal Crossing: New Horizons have, the game is nonetheless looking very promising. Many fans are thrilled the game is abandoning the mission structure of Dark Moon in favor of the exploration seen in the first game. The story has King Boo not only capture Mario, but also Princess Peach and Toads as well. With a bigger story, new gameplay mechanics, diverse bosses, and the hotel setting, Luigi's Mansion 3 should end up being one of Nintendo's most fun 2019 games when it releases later this year.