Legends of Tomorrow burst back onto the small screen with an episode that introduced a whole new organization to the Arrowverse... and hints at a new big bad for the third season. Legends also comes back in a whole new time slot, moving to Tuesday nights immediately after The Flash, a move designed to help bump its popularity. The show has, so far, struggled to find its feet in the Arrowverse, with a rotating cast that took nearly two seasons to find a clear leader. While the show hasn't been as successful as the rest of the DC TV universe, the season three premiere includes all the best ingredients of the show, along with hints at a new big bad and a whole new role for Rip Hunter that promises to create a little more complex tension in the near future.
Season two wrapped up with the team saving reality from the Legion of Doom, destroying the Spear of Destiny and saving the day... before heading back to a reality that had been completely destroyed. The final moments of the season 2 finale included dinosaurs roaming the streets of the modern world, as the crew of the Waverider realised that they had managed to really, really mess things up.
Fixing The Dinosaurs
The premiere picks up exactly where the finale ended, as the crew lands the Waverider in a complete mess of a city, with dinosaurs roaming the streets. As Amaya (Maisie Richardson-Sellers) turns to face off against a T-Rex and use her power to save them, however, Rip Hunter (Arther Darvill) steps out of a portal that suddenly appears. Wearing a natty blue suit and with a particularly severe haircut, this new Rip starts opening portals to pop dinosaurs (and other abberations) back to where they belong. He explains that in his life, it has been five years since he left the Waverider with Sara (Caity Lotz) in charge, and he's set up an organization specifically to deal with time displacements and anachronisms created when the Legends broke the first rule of time travel. After dropping the good news that he is already fixing time, he then fires the Legends and confiscates their ship, telling them that they are no longer needed.
Six Months Later
Legends then does a little time-jumping of its own, to a point six months in the future, where each of the Legends are failing to readjust to civilian life. It's the saddest part of the premiere, as each of these superheroes struggles to find a way to live normally - a callout to the original formation of the team, and the fact that Rip initially chose them because they simply weren't important in the grand scheme of things.
Sara is working at a big box store, struggling not to kill her boss (literally), Ray (Brandon Routh) is working at an app, frustrated at his inability to get people to take his tech seriously, Nate (Nick Zano) is working as a superhero, but is rendered unnecessary by the vastly superior skills of the Flash, and Jax (Franz Drameh) is dropping out of engineering school, frustrated that he isn't actually doing any engineering. Even the Legends who seem to be doing well, like Martin Stein (Victor Garber), at home with his family, or Mick Rory (Dominic Purcell) hanging out in Aruba, aren't as happy as they were with the Legends.