Naughty Dog creative director Neil Druckmann has revealed a surprising source of inspiration for The Last of Us 2: the recently released Netflix series, The End Of The F***ing World. Part II follows up on the events of the smash hit 2013 video game, The Last of Us, which saw Joel (Troy Baker) escorting Ellie (Ashley Johnson) across a post-apocalyptic world that has been ravaged by a mutated fungus which turns people into cannibalistic monsters. The Last of Us debuted to glowing reviews upon its release, with critics praising its sophisticated storytelling and heart-pounding narrative. It’s since become the most awarded video game of all time, and record-breaking sales accompanied all the critical acclaim. Developer Naughty Dog knew it had a massive hit on their hands, and wisely took its time developing a sequel.
The long-awaited follow-up was finally announced in December of 2016, and we’ve since received two trailers hinting at the storyline we’ll get when Part II arrives. (It’s currently expected to release sometime next year.) Set five years after the events of the original, Ellie has grown up quite a bit since we saw her in The Last of Us. We’re not sure exactly who’s pissed her off so much, but she looks angry as all hell, and she’s clearly developed into a killing machine.
The two trailers we’ve seen so far struck a deadly tone, making creative director Neil Druckmann’s recent comments about the sequel’s sources of inspiration all the more perplexing. Speaking at DICE Summit 2018, Druckmann notes that the Netflix dark comedy The End of the F***ing World has had a major influence on the dialogue of The Last of Us Part II.
There’s a show on Netflix called End of the F***ing World – which is so well written, acted, and quirky – has been totally inspiring the stuff we’re doing in [The Last of Us 2]. Again, more on the dialogue stuff.
Even if you haven’t checked out The End of the F***ing World yet, one look at its trailer will paint a pretty clear picture. The dialogue featured in the black comedy series (which is pretty great, by the way, and well-worth a binge) doesn’t exactly feel like a natural fit for an apocalyptic game filled with cannibals and desperate, horrible human beings. To be fair, candid, overly blunt dialogue certainly does feel like a natural fit for such an environment, so we imagine that that’s what Druckmann’s referring to here. We’ll find out for sure when the game is finally released sometime late this year or in 2019.
How excited are you for The Last of Us Part II? Sound off in the comments.
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