Recently revealed concept art for the Justice League movie shows off an early look at the Nightcrawler, the Flying Fox, and the villainous Parademons. The latest entry from the DCEU seems to have as many flaws as it does strengths, and its quality has been hotly debated amongst the fan base. Its underwhelming critical and commercial performance is pretty indisputable, though. Despite having undergone extensive reshoots in order to broaden its widespread appeal, Justice League received mixed to negative reviews. Its critical woes are ultimately dwarfed by its financial shortcomings, however. It took nearly a month for the film to crack $600 million -- Warner Bros' (theoretical) break even point.
Batman and co. may not have had the best material to work with in Justice League, but they sure did have some killer instruments of war in their arsenal. The Caped Crusader's Nightcrawler was a highlight of the team's first confrontation with the villainous Steppenwolf, mowing down hordes of his Parademon foot soldiers. Batman also spent a pretty penny on the team's chief transport vehicle, the Flying Fox, which flew the League across the world to face Steppenwolf and factored heavily into the final battle. Clearly, the Dark Knight spares no expense when he's saving the world.
Thanks to concept artist Joshua Viers, we now have a better idea of how these vehicles were realized onscreen. Along with the cool rides, the concept art he recently unveiled also shows off early versions of the Parademons. Take a look at a (particularly doomed) minion below as it stares down Batman's latest vehicle.
Viers appears to have released 5 pieces in total, and you can check out the rest on his ArtStation page. There are several notable differences between the artist's take on the League's vehicles and what ultimately appeared onscreen. The movie Nightcrawler features a more spread out, team-friendly cockpit, and it also ditches the small robotic arms underneath (dubbed "proboscis" by Viers). The Flying Fox, meanwhile, was altered heavily for the film. The massive twin engines in the back of Viers' concept art were set aside, and a bulkier, three-story design that could transport more equipment was selected instead. Again, it's less sleek, but more League-friendly.
In his posts, Viers specifically mentions that he worked directly with director Zack Snyder, perhaps in an effort to clarify that this wasn't studio-contracted work. Just how much of the director's vision made it into the finished product of Justice League has been a major talking point in recent weeks, with thousands of fans calling for a director's cut. Given the cost of such a release, we wouldn't hold our breath.
Source: Joshua Viers
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