Iratus: Lord of the Dead has risen from the grave once again with the new Wrath of the Necromancer DLC, which launched on Steam on October 26. Unfrozen and Daedalic Entertainment’s point-and-click dungeon crawler combined the roguelike RPG gameplay of titles like Dungeon Keeper and a novel minion-crafting system to great effect back in April, and now the game’s creators have added in some more undead fun.

The overall plot of Iratus: Lord of the Dead remains mostly unchanged in this expansion, as players are still placed in the role of the titular Necromancer as he guides his undead minions through the levels of the underworld, plotting his vengeance against those who sealed him away centuries ago. The basic 2D gameplay remains the same as well: players command their undead forces to use their unique abilities to drain an enemy's Health or Stress Meter, which can cause them to literally die of fright and leave their remains as building materials for Iratus's forces.

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The Wrath of the Necromancer DLC adds a new dungeon to the end of the campaign, called The Cemetery, as well as a new ending that deals with Iratus’ future. There are also two new minion types joining the fray: the horseback-riding Reaper (who can tear through enemies with a swing of his mighty scythe) and the blob-like Abomination (which serves as more of a support role, buffing its allies and countering enemy attacks with the spikes that sprout from its fleshy body). There are also new alternate skins available for existing minions, allowing players to customize their army’s appearance as easily as they do their stats. Both new minions are fun to use in their own ways, and the alternate skins allow for some greater variety among Iratus’ forces.

Iratus Wrath Of The Necromancer New Skins

There are also new craftable items and equipment, as well as an entirely new category called Battle Potions. These Potions can be made by randomly inserting any spare parts players might have on hand into three crafting slots, and they can be unleashed in battle just like Iratus’ magic to bolster his minions with all manner of useful effects. Not every part combination will result in a potion, bringing an element of luck to the proceedings.

Iratus will need all of the help he can get, too, as there are new enemies for him to face as well. This includes a new enemy type that takes up two positions on the field, such as the brutish Ogres and mech-like Automatons. Each dungeon now ends with a new boss encounter, featuring foes like The Mistress (who can have her minions counter a player’s attacks against her) and the twin Steam Machines (dwarves in hulking armored suits that can attack multiple times in one turn). These challenging new threats are guaranteed to show up on a player’s first run through the game and will alternate at random with the older bosses afterward, adding more variety to subsequent playthroughs. The new Cemetery dungeon naturally provides even more variety to battle, pitting Iratus against enemies that can buff or debuff their allies when they die. Just like in the base game, players should expect to taste defeat with increasing frequency as the game goes on, especially on higher difficulties.

Iratus Wrath Of The Necromancer Battle

Iratus: Lord of the Dead - Wrath of the Necromancer largely feels like more of the same, but given how fun the main game is this isn't a bad thing. The new content provides plenty of challenge and variety for would-be conquerers looking to unleash their undead hordes upon the world, and players who loved Iratus’ macabre tone and minion-crafting gameplay will enjoy facing off against the new foes provided in Wrath Of The Necromancer - that is, if they survive.              

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Iratus: Lord of the Dead - Wrath of the Necromancer is now available on Steam for players who own the original Iratus: Lord of the Dead. Screen Rant was provided a Steam download code for the purpose of this review.