Fans of George Lucas's Star Wars are all too aware of the entire canon of novels and multi-media from the Expanded Universe that came before Disney purchased LucasfilmThey picked up where his films left off, and before Disney concluded the Skywalker Saga, they were the only opportunity for fans to immerse themselves in his world. The Indiana Jones franchise received the same treatment, and after his trilogy of Indy films concluded, the adventures continued in novels, comic books, and video games.

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One of the most well-known contributions to the world of the famous globe-trotting archaeologist was the television series The Young Indiana Jones Chronicles. Its scope was much broader than the films, and it provided fans a chance to follow Indy on adventures that extended beyond the films. But it was just the beginning. From Choose-Your-Own-Adventure novels to video games, there are a plethora of stories containing mystical artifacts and high adventure, with danger and intrigue (and a touch of romance) around every corner.

THE YOUNG INDIANA JONES CHRONICLES

Sean Patrick Flanery as Young Indiana Jones looking serious in the fedora

Following Indy's third cinematic adventure Indiana Jones and the Last CrusadeLucas couldn't conceive of an appropriate plot for a fourth film. Consequently, he decided to pour his creative energies into The Young Indiana Jones Chronicles, which followed Indiana Jones in his early years of archaeological adventures.

Corey Carrier played Indy as a child from 8 to 10, while Sean Patrick Flannery portrayed Indy from ages 16 to 21. The series was intended to entertain as well as educate students on various historical topics. It ran for 2 seasons from 1992-1993, with a total of 28 episodes and garnering several Emmy Awards.

INDIANA JONES AND THE PERIL AT DELPHI

The first of several books written by Rob MacGregor, the novelist was hand-picked by George Lucas to write several Indiana Jones adventures set from the 1920s until the 1930s. Indiana Jones and the Peril at Delphi took place just after Indy had graduated college and before he started teaching his own students.

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MacGregor published the novel (and six others) between 1991 and 1992, and was known for building the solid foundation of lore - beyond the films - that would sustain Indy fans until the franchise was resurrected in the '00s.

INDIANA JONES AND THE SKY PIRATES

After Rob MacGregor penned his Indiana Jones novels, Martin Caidin was brought on to write two more: Indiana Jones and the Sky Pirates and Indiana Jones and the White Witch.

They provided Indy with a female side-kick named Gale Parker and included several pages in the afterward that positioned the novels in the historical events of the time period. Caidin became ill, and the two novels were his only contribution, but they remain truly exciting installments.

INDIANA JONES AND THE PHILOSOPHER'S STONE

After author Martin Caidin passed the whip to Max McCoy, the latter wrote four more novels about Indy's adventures, beginning with Indiana Jones and the Philosopher's Stone. His books took place in the early '30s and abutted the timeline for Raiders of the Lost Ark.

Because Indy was a little older than he had been in previous novels, the stories were a little darker. Fan-favorite characters like Sallah made appearances, as did familiar faces like René Belloq and some of the Nazis. Indy's romantic interest was Alecia Dunstin, a librarian attached to the British Museum.

INTO THE GREAT UKNOWN

Fans of both Star Wars and Indiana Jones will cherish this one-off comic blending the two franchises and their most iconic rogues; Han Solo and Indiana Jones. When Han and Chewie are trying to outrun an Imperial cruiser, they make a hyperspace jump to Earth, accidentally crashing the Millennium Falcon.

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Han is killed by Native Americans, and Chewie escapes. Decades later, Professor Jones and Short Round are hunting the fabled "Sasquatch," only to come across Chewbacca and the ruins of the Falcon. The story combines the operatic nature of space adventuring with archaeological mystery and the paranormal, which ends up being the perfect cross-over comic.

INDIANA JONES AND THE CURSE OF HORROR ISLAND

The Indiana Jones franchise seemed to be made for the "Choose Your Own Adventure" style of books. Indiana Jones and the Curse of Horror Island was the first "Find Your Fate" novel that transported the reader into the heart of the action.

Readers took on the role of Indy's cousin accompanying the adventurer across the Coral Sea to find a mysterious ebony idol. Their choices dictated the success or failure of Indy's mission from New York City to the jungles of Horror Island. The book might not be for older Indy fans, but it captures the wonder of the films and is a must for younger ones.

INDIANA JONES AND THE STAFF OF KINGS

A close-up of Indiana Jones approaching a shiny object in the game Indiana Jones And The Staff Of Kings

Produced by LucasArts for the Playstation 2, the Nintendo DS, and the Wii, Indiana Jones and the Staff of Kings was a video game that featured Professor Jones tracking down the staff that Moses used to part the Red Sea. It subverted narrative expectations and allowed fans to feel like they were really joining Indy on his adventure.

The game was the third installment in a series of Indy-based games, including Indiana Jones and the Emperor's Tomb (2003) and Indiana Jones and the Internal Machine (1999). It is still considered fun to play despite gameplay puzzles sometimes taking precedent over the story.

THE FURTHER ADVENTURES OF INDIANA JONES

In tandem with the release of Raiders of the Lost Ark, Marvel released a 3-issue comic adaptation of the film in 1981. It became such a success that The Further Adventures of Indiana Jones became a monthly serial beginning in 1983 and ending in 1986.

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In it, Indy was joined in his escapades by Marcus Brody, Marion Ravenwood, Sallah, and Short Round. It developed its own world-building and continuity, as well as new villains for Indy to face like rival archaeologist Ian McIver.

INDIANA JONES OMNIBUS VOLUME 1

In the early '90s, Dark Horse Comics began publishing a series of Indy adventures in one-shot, four-issue, and six-issue formats. In February 2008, several of these storylines, including Fate of AtlantisThunder in the Orient, and Arms of Gold were collected into Indiana Jones Omnibus Volume 1. It remains a must-have for fans of Indy's comic book adventures desiring them all in one place.

A second volume was later released in June of 2008, and another full omnibus entitled Indiana Jones Omnibus: Further Adventures was published in 2009 and 2010, comprised of Volume 1, Volume 2, and Volume 3.

INDIANA JONES ADVENTURES

Modeled after the highly successful Clone Wars Adventures for children, Indiana Jones Adventures was published in 2008 by Dark Horse and set in the 1930s. It featured Indy investigating artifacts involved in Norse mythology and traveling to places like Sweden.

It was comprised of several digest-sized issues that featured one story per issue, unlike the Clone Wars Adventures which focused on several stories in segments. The art continues to be praised for its uniqueness when compared to other Indy comics, and both old and young fans alike should enjoy seeing Indy run into his old archaeological rivals.

NEXT: Indiana Jones 5: 5 Things That Have Been Confirmed (& 5 Fan Theories)