Edgeguarding is a technique in MultiVerse used by combatants to "guard the edge" of the arena. This technique can be seen in other platform fighters, such as the Super Smash Bros. series, when a player attempts to keep their opponent off the fighting platform as long as possible while trying to strike them off the screen. MultiVerse is a projectile-heavy fighting game, meaning that most characters in MultiVerse have a form of ranged attack. Accordingly, understanding how to Edgeguard is essential to knock enemy targets off the stage and achieve victory.

To get started, MultiVerse fans need to understand the difference between Edgeguarding and Ledge Trapping. Both techniques are centered around the same concept, yet each is executed differently. First, Ledge Trapping is whenever a player stands near the edge of the arena, using their position to keep the opponent from returning to solid ground in hopes that their enemy will make a mistake. On the other hand, Edgeguarding has the player leap off the stage after their rival, actively attempting to airborne-strike them off the screen.

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Therefore, those looking to learn how to Edgeguard will need to understand how their opponent's skills work before they try to chase after their target in midair. For example, some characters in MultiVerse, such as Finn from Adventure Time, are able to teleport back to the stage after being knocked back. Therefore, going after Finn while he is in his "teleporting state" would be ineffective since the unit becomes temporarily untargetable. Conversely, knowing where Finn might land will be much more beneficial for counterattacking. Hence, knowing character mechanics plays a significant role in executing effective Edgeguards in MultiVerse.

MultiVerse: How To Edgeguard

Edgeguarding In MultiVerse

Naturally, there's no perfect or easy way to Edgeguard in MultiVerse since every character has different abilities to prevent their equally complex opponent from making their way back to the stage. One of the more basic ways to Edgeguard is by performing a jumping attack as the opponent glides towards the arena. However, if they use an offensive ability to return, players will need to wait for the character ability in MultiVerse to end before retaliating.

Finally, it is vital to recognize the elevation height at which the opponent is attempting to recover from their knockback. For example, if the enemy is coming up from below while wall jumping, Edgeguarding with an aerial down attack will be effective. Alternatively, using a knock-up ability if the rival is descending from above would be less suitable. Hence, learning character movesets and what the enemy is capable of is key to executing the perfect Edgeguard in MultiVerse.

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MultiVersus is available for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC.