Halo Infinite No Battle Royale

Halo Infinite is Halo 6, 343 Industries content producer and writer Jeff Easterling confirms. The game, which is poised to debut sometime between Q3 and Q4 of next year, will not feature a battle royale multiplayer mode as previously confirmed by Easterling and co-developer James Bachici. Despite that, fans can expect that the installment will be a return to the series' original form which made it so popular in the first place.

Microsoft has been vocal about future Halo titles coming, but it wasn't until this year's E3 last June that there was concrete news about the next installment in the series with Halo Infinite. However, with a different title format, fans were quite confused whether or not the forthcoming game will be a direct sequel to Halo 5: Guardians. Luckily, now, the debate is finally settled with the confirmation from 343 Industries that the game is technically Halo 6.

Related: Master Chief Is One Of The Lead Characters In Spielberg's Halo TV Series

GameSpot reports (via VG247) that Easterling confirmed during a recent Mixer livestream that the forthcoming Halo title is indeed Halo 6. “It’s Halo 6. Don’t think of it as a weird prequel kind of thing. It’s the next story, the next chapter in what is going on,” the 343 Industries lead writer said. Sadly, other than that, he didn't reveal any other details regarding the anticipated title.

While fans are stoked about the confirmation, there's admittedly a lot to learn about Halo Infinite. Aside from the announcement trailer, which didn't really give anything away with regard to game specifics, 343 Industries has remained relatively mum about the title. No gameplay sneak peek has been released, which would give fans a better idea on what to expect from the game. It will, however, shift the spotlight back on Master Chief - a natural progression for the sequel after its predecessor put both him and Agent Locke at the forefront.

The latest rumor about the title claims that it may not support Xbox Play Anywhere scheme after it was pointed out that that there is no Play Anywhere label on the game's official Xbox page. This, admittedly, didn't sit well with loyal users of the program, which allows gamers to play certain games on other platforms and synchronize their progress in saved session. Launched in E3 2016, the feature has been a popular offering for the console.

With Halo Infinite's release still far from its scheduled debut, 343 Industries still has a lot of time to work on the title and make sure that it's polished before rolling it out. With that, it only makes sense that the game developer is being cautious with the information they give out to the public about the game as there are still a lot of things that can happen between now and the title's debut.

More: Halo TV Series Is An Original Story; Won't Premiere Until 2020

Source: GameSpot (via VG247)