God of War Ragnarok is filled with numerous epic fights that manage to display the might of the gods, but one battle ends up being a big disappointment. The clash was foreshadowed in the previous God of War game, which promised a massive struggle that could shake the Tree of Life. Unfortunately, it seems that Mimir has a tendency to exaggerate, since the fight does not quite match his description.

God of War Ragnarok features various enemies and bosses that could challenge players' abilities, such as Heimdall with his precognition and Thor with Mjolnir. Of course, one of the most memorable fights is the final boss battle against Odin, who is the perfect villain for Kratos in GoW Ragnarok. The game has done well at portraying the All-Father as a manipulative person who is ready to do anything to achieve his goal, which makes it all the more satisfying to watch the Aesir being beaten in the plot's climax. Unfortunately, not all battles receive proper attention because one of the biggest fights in Norse mythology is treated like a passing background event.

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God Of War Ragnarok's Clash Between Jormungandr & Thor Is Disappointing

Thor meeting with a character he surprisingly doesn't kill in God of War: Ragnarök.

Players can watch the short fight between the God of Thunder and the World Serpent once Kratos enters Asgard in God of War Ragnarok. Thor flies around Jormungandr like a flash of lightning while the Giant tries to bite him. Since the battle is so far away from Kratos, it cannot show the complete view of the fight, and the distance also makes it look as if the Jotun is trying to smack away the Aesir like an annoying bug.

Thor & Jormungandr's Battle Could've Been A Boss Fight In God Of War Ragnarok

Jormungandr is awake and is surrounded by clouds in God of War.

The battle between Thor and Jormungandr could have been the best fight in God of War Ragnarok if it had been a boss battle, making the player an active participant rather than a passive observer. For example, Kratos could have decided to help the Jotun and fight against the Aesir on the Giant's back. After the God of War depleted some of Thor's health, the God of Thunder could have attacked the World Serpent, forcing the Giant to drop the two Gods. Kratos could have faced Thor again in a new arena with Jormungandr's assistance, and the two would team up against the Aesir until he got annoyed and sent the Jotun into the past.

There are several possible reasons why the game only shows the battle between Jormungandr and Thor from far away, but one of them might be because God of War Ragnarok uses the one-shot camera. The technique is good at creating a sense of immersion, but it limits players' perspectives since it forces them to stay close to Kratos or Atreus. The battle between Thor and Jormungandr could have been a great boss fight, but the developer's decision to show it as a small event in the background is one of the biggest disappointments in God of War Ragnarok.

More: God Of War Ragnarök Is Even Better The Second Time

Source: PlayStation/YouTube