One advantage comic books have over other mediums is worldbuilding. While film has introduced audiences to fantastic worlds, budgetary constraints often make filmmakers cut back on their vision for wild and inventive worlds. In a comic book though, you can create incredibly odd settings and pack them with as much detail as you want. This advantage has given rise to the outlandish worlds of Saga and more grounded settings like the gritty Gotham or Marvel's vibrant New York. If Vault Comics has anything to say, comic fans will have one more setting to add to that list with the release of Giga #1.

Taking place in a post-apocalypse of sorts, Giga should instantly catch any sci-fi fan's attention with its eye-catching premise. Long before the series began, giant mechs named Giga appeared and began fighting each other. The centuries-long war eventually resulted in the destruction of all human cities and settlements. Once the dust settled, the Giga became inactive, leaving their dormant bodies to remain as shelter for the scattered remains of humanity. Religions form around the Giga and humanity is finally able to find some peace, but after a disgraced engineer named Evan finds a murdered Giga, that peace appears to be reaching its end.

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The cast of Giga is not to be outdone by its wild premise. Evan is an immediately likable protagonist. His ingenuity and determinism make him a compelling lead to follow. Adding to these layers is his use of a wheelchair in such a harsh setting. Reading Giga, it becomes immediately apparent that writer Alex Paknadel and artist John Lê consulted with sensitivity reader Danny Lore to nail the nuances of how someone who uses a wheelchair would get around in a world like this. What feels so forward about Evan's wheelchair use is that it is undeniably an aspect of his character, but it is not his entire character. Giga shows that creators really have no excuse not to include characters with disabilities in their worlds.

While Evan is undoubtedly the protagonist, other characters such as Evan's human-sized robot companion Laurel, and Evan's old friend Mason all provide enticing hints at character conflicts to come. All of the characters feel suitably human, with no one yet coming across as cartoonishly evil or unrealistically good, all of them are just people trying to survive in an unfriendly world.

The real star of Giga though is not the characters but the vast world they inhabit. The artwork by Lê, makes this patchwork world feel real and lived in. The Gigas themselves are a tough task to pull of artistically as the setting demands they be both massive war machines while still being places where people could conceivably live. It is no easy feat artistically, which makes it all the more impressive that Lê's work in conjunction with colorist Rosh pulls it off with ease.

This really is a series for fans of the weirder side of comic books and science-fiction. In terms of detail drenched worlds, comic fans can't do much better than Giga #1.

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