Sony's Ghost of Tsushima State of Play delivered just under 18 minutes of gameplay demonstration and in-depth looks at the title's combat, exploration, and more. Ghost of Tsushima is developer Sucker Punch's much-touted project that will now, thanks to a combination of delays and careful planning, be one of the very last PlayStation 4 exclusives of the current console generation before it makes way for the upcoming PS5.

Ghost of Tsushima is an entirely new IP from Sucker Punch, but its drawn aesthetic comparisons as a prettier Sekiro, while gameplay has gotten more than a few allusions to the Assassin's Creed series. Of course, very little of Ghost of Tsushima has actually been seen despite being relatively deep into the game's development cycle, with the Ghost of Tsushima delay impacting consumers' ability to view the project even longer. That hasn't stopped Ghost of Tsushima from impressing those who have already gotten a chance to view it at length, with even ex-Sony boss Shuhei Yoshida wowed by the game's graphical prowess.

Related: PlayStation Canada May Have Leaked A Ghost of Tsushima Delay

Sony's Ghost of Tsushima State of Play finally provided fans with more to go on, as the almost 20-minute presentation detailed a lot more about the mysterious Sucker Punch title. The trailer demonstrated several different elements of Ghost of Tsushima, which gives consumers a better idea of what they're getting into with the title. First and foremost, the game looks positively gorgeous, with a trailer that showcased actual gameplay that takes several cinematic cues. Ghost of Tsushima also has a clear Assassin's Creed inspiration, with Odyssey-esque combat that features slowed down time, stance changes, and even more focus on cinematic, eye-popping combat.

The trailer also made good use of the stage, showcasing elements outside of combat that will also influence the gameplay and progression in Ghost of TsushimaGhost of Tsushima's open world elements are focused on immersing players, but won't use traditional methods of navigation - instead using guiding winds to bring them to new locations. Players can also gather resources from the world around them while using customization to improve their aesthetic and mechanical playstyle, with RPG-style elements to help hone Jin's character to the player's liking.

The Ghost of Tsushima State of Play helped demonstrate that, despite attention mostly (and rightfully) focused on the PlayStation 5's release date as of late, there is more for PlayStation 4 fans to enjoy before the next console generation takes center stage. Between Ghost of Tsushima and The Last of Us Part 2, Sony console owners will be treated to a spectacular ending to a console generation that appears to be departing in a similar fashion to how it existed in its entirety - with Sony the recipient of adoration for millions of players worldwide.

Next: Ghost of Tsushima: True History Explained

Source: PlayStation State of Play