Warning! Spoilers ahead for The Flash #763

In the latest issue of The Flash, Barry Allen is trying to spend some much-needed time with Iris West on a very important day: the anniversary of his mother's death. However, The Flash suddenly discovers that his Flash ring is missing. Desperate to reclaim it, Barry retraces his steps from his entire day, and eventually finds The Trickster at an arcade he had visited earlier. While it wasn't much a stretch to assume that The Trickster was up to no good, the authorities confirm that the longtime rogue of The Flash hasn't actually done anything wrong... yet. Apparently, Trickster is actually the owner of the arcade, selling overpriced wings and pinball games to entertain the masses, just like a Dave and Buster's. However, it's soon revealed that this arcade is much more sinister than it appears.

This latest issue of The Flash is especially noteworthy due to the fact that it carries a new creative team, serving as the debut issue for writer Kevin Shinick with art by Clayton Henry. In The Flash #763, Trickster's new business venture is of course darker than he made it seem as Flash learns when he gives him a tour. Firstly, he was indeed the one who stole his ring earlier that day, and has now placed it in a claw machine for paying customers to try and win. Not only that, but he's also set up betting games all based around the Scarlet Speedster and how fast he can be given certain situations. While playing Trickster's games is the last thing Barry wants to do, he doesn't really have a choice if he wants to get his ring back.

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Surprisingly, it appears as though the Trickster's part of a whole team of game-enthusiast villains backing his arcades such as Riddler, Prankster, Toyman, and Cluemaster. As they speed off with one of them seemingly in possession of his ring, Flash races after them, but soon realizes that they aren't actually the villains they appear to be. Instead, they're hard-light constructs being projected by lenses Trickster planted in Barry's suit. The villains are merely avatars being controlled by Trickster's customers, turning the Flash and the city streets into a massive version of Pac-Man. Given all of the success Trickster is having with his Flash-themed games, he wonders if he should expand his operations.

Eventually, Barry manages to pull off a trick to his own, convincing Trickster to open the ring. When Trickster does so, he's hit by Flash's suit, which comes out right at his face with the force of 9 airbags, knocking him out cold. Thanks to the quick thinking of the Flash, Trickster, and his arcade and shut down, and Barry got his ring back.

At the end of the issue, it's also revealed why Barry was so intent on getting the ring back, especially considering the personal importance of the day. Barry made his ring by melting done the wedding rings of his parents, serving as a constant reminder of hope for The Flash when he's trying to save the day. This of course makes the ring more valuable and powerful for the Flash than Trickster could ever know, certainly worth more than a simple prize to be won in a claw machine.

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