With Final Fantasy 16 committing fully to fast-paced action gameplay, it may finally be time for a new remake series of a classic Capcom franchise: Devil May Cry. As the franchise that essentially originated the particular style of 3D action combat that the upcoming Final Fantasy is making heavy use of, Devil May Cry could very well be due for a remake, or even a series of remakes, to address certain flaws and more dated aspects of its classic games, similarly to the popular modern remakes for Capcom's Resident Evil series.

As Final Fantasy 16's combat turns to full real-time action, courtesy of former Devil May Cry 5 and Dragon's Dogma combat designer Ryota Suzuki, recent trailers and showcases have shown the game's true potential, with Clive's many distinct moves forming a deep, complex moveset. As the newest Final Fantasy heads towards what's shaping up to be a successful launch, however, it may be time for a revival of the series that it takes many of its combat cues from. Devil May Cry, while still playable on modern platforms through ports and collections of its classic games, could certainly benefit greatly from the Resident Evil remake treatment from Capcom.

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Devil May Cry Deserves To Be Remade

Dante shoots his gun at multiple enemies in Devil May Cry

While any potential remake of the Devil May Cry series would of course start with the original game, almost every game in the series could stand to benefit greatly from a second pass. With the exception of the more recent Devil May Cry 5, many of the series' entries have some glaring flaws, weaknesses, or details that don't match up with the rest of the series, with Devil May Cry 2 being particularly in need of improvement. Even the generally beloved Devil May Cry 3, which contests 5 for being the series' best, most complete game, has a few aspects that could do with updating.

The Original Devil May Cry Suffers From Age

Dante standing with Trish in Devil May Cry

As the original game in the franchise, Devil May Cry was formed as a sort of offshoot of Resident Evil 4, developed from an early version of the survival horror classic into something almost entirely different. But, while the game innovated many of the features that would go on to become series and genre staples, such as the style meter encouraging players to mix up their moves and avoid getting hit, much of the game is very outdated by modern standards, and the game doesn't quite match the tone that later Devil May Cry games would go on to set.

Despite being a classic, the original Devil May Cry has more than its fair share of shortcomings. Dante's movesets are overly simple compared to later games, lacking many of the moves that would become series staples, and guns have to be manually aimed by the player, making the game's combat less satisfying than it could be. The original style meter also lacks the punch and scale of later games, being a simple graphic at the top of the screen, and certain sections, like the first-person underwater segments or the rail-shooter section of the game's final boss ultimately detract from the game's combat, and could be rectified in a remake.

Devil May Cry 2's Combat Is Lackluster

Dante in Devil May Cry 2

Even in light of the original game showing its age, however, Devil May Cry 2 is perhaps the game that needs an overhaul the most, being the only game the series with a widely negative reputation. It suffers from the variety of problems, the most glaring of which is that its combat largely fails to be interesting or engaging. Any improvements over the first game, such as a better control scheme, additional moves, and a second playable character in Lucia, are ultimately let down by Devil May Cry 2's lackluster gameplay, disappointing weapon variety, and dull story.

By far Devil May Cry 2's biggest problem is its combat, which in a series defined almost purely by combat, is a critical flaw. The game's guns, which can safely and effectively deal with the majority of the game, remove any incentive for varied or stylish gameplay, turning the game into an uninteresting slog to play through, not helped by Dante's melee movesets being largely underwhelming in many ways. A remake of the game, overhauling its combat to be more in line with the rest of the series, could greatly improve the experience and allow the other unique aspects that game does have to shine.

Devil May Cry 3 Could Use A Few Touch-ups

Dante in Devil May Cry 3 for the Switch

Devil May Cry 3 is, for a variety of reasons, commonly held as one of the series' best entries. The game's fast-paced combat laid much of the foundation for DMC 4 and 5, it solidified the series' characteristically over-the-top tone, and Devil May Cry 3's story is even fairly compelling for an action game. However, some of the game's puzzles and enemy types can disrupt the flow of combat, and the sometimes fixed camera and relatively open exploration can sometimes make getting to the fights a pain. While certainly the entry that would need the least amount of change, a remake could smooth over some of DMC 3's relatively few flaws.

Related: Devil May Cry 3 Special Edition Review: Rewarding Yet Outdated

Devil May Cry 4 Has A Backtracking Problem

Gameplay screenshot from Devil May Cry 4 original

Despite being relatively modern, Devil May Cry 4 suffers from glaring flaws. Although the combat was, at the time of the game's release, an all-time high point for the series, its structure leaves much to be desired, as after reaching the game's halfway point as Nero, the same stages and boss fights are then simply recycled for Dante in reverse order - meaning that, in addition to lacking a large amount of new content for Dante, what content is there is designed mostly for Nero's tools. DMC 4's recycled content makes the game ultimately feel somewhat unfinished and half-baked, something that could be rectified by a comprehensive remake.

As FF16's combat takes on much of the flair and style of the Devil May Cry series, Capcom could do well to finally remake the series itself, giving it the same treatment as Resident Evil. With most of the series' games suffering from one issue or another, like poor structure, lackluster combat, or even just simple outdated design, there are few other series that could benefit as much from being remade as Devil May Cry.