Everspace 2 allows companions to be customized with perks. Each companion specializes in a specific job on the ship or otherwise directly assists the hero - one of many clones of Adam Roslin. In addition, some characters have complementary or nearly identical skills that can work in tandem.

Companions join the crew at different parts of the Everspace 2 story. Unfortunately, this means that players won’t have access to the best perks until later. However, one should still get noteworthy perks for starting characters, even if they aren’t the overall best.

Related: New Everspace 2 Weapons, Star Systems, & More Teased For July Early Access Update

Perks for Each Crew Member

Everspace 2: The Best Companion Perks To Get First

Each perk requires a number of different resources to be collected and given to the companion. They may request a large number of credits, common materials such as Scrap Metal in Everspace 2, or rare rewards for exploring. It is best to toggle a “tracker” option to a perk, similar to a quest tracker in other games, so players always know what exactly a character requires for investment.

Sometimes the first level of a perk is its strongest. If the resources are too costly to level up higher, spread around and unlock other perks first.

Ben and Dax - Engineers

Perk

Description

Repairs

Pay only 70% for ship and equipment repairs. After taking 70% or more damage, pay nothing to repair the hull once docked.

Tractor Beam

Increases the tractor beam’s range to 800m and pulls multiple objects

Cruise Drive

Can use Cruise Drive again every 0.9 seconds

Doctor Delia Wendo - Doctor

Perk

Description

Nanotechnology

Doubles repair speed, and nanobots help repair any allies

Energy Orbs

Destroying enemies will randomly orb that replenish armor or shields on pickup. At max level, orbs will automatically gravitate toward the ship

Elek - Wingman

  • Fire Support: Elek will randomly decide to assist in any dogfight. At the max level, he will use EMP weapons to disable enemy ships.

Tareen - Quartermaster

Perk

Description

Ship Dealers

Increases the type of ships offered at the Flying Duchess and Kato Palace. Ship passives can also be randomized before purchase.

Storage Size

Upgrades the home base inventory size to up to 100

Hanger Size

Allows players to buy up to nine ships

Khala - Navigator

Perk

Description

Spatial Bypass

Unlocks fast travel between star systems

Location Scanner

Shows how many secrets have yet to be discovered in a system. It also includes a percentage ratio of said completion.

HIVE - Ship AI

Perk

Description

Auto Cargo Dispatcher

All extra cargo is sent to the home base

Startup Delays

No start-up delays when out of combat, and delays are reduced to 15 seconds while in combat

Mining Tracker

Shows possible mining resources on the star map

Players should further adjust their perk prioritizes towards which aspects of Everspace 2 they prefer. For instance, Elek is only about fighting enemies and serves no functionality during downtime. Alternatively, Khala and Tareen assist with exploration and ship customization but will do very little if enemies attack the Adam clone. But because many random events can occur, it is always a good idea to balance both utilities with direct assault power.