Playing a new kind of race in a Dungeons & Dragons campaign makes roleplaying an adventure, and the Mythic Odyssey of Theros sourcebook added many races based on Greek mythology for players to choose from. Playing as a powerful, dangerously horned Minotaur is perfect for those who enjoy characters who are less human and more beastly. The Minotaurs of Theros have social struggles similar to that of Dark Elves and Orcs, coming from violent clans with an inclination towards dark deities.

Minotaurs aren't inherently evil, and much like other races where there is a darker influence or culture, they have the ability to walk away from their upbringing and create their own path in any of D&D's offered alignments. The deity associated with the Minotaur race is Mogi, a cruel god that encourages violence and evil acts. Most of the Minotaur race follow Mogi, causing other races to be cautious of Minotaurs traveling away from their herds. This adversity makes it difficult for Minotaurs who have abandoned Mogi to forge their own destinies, as they have to prove they are not involved in the evil stereotypes of their race.

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Mintoaurs are built for dangerous combat, unlike D&D's new Satyr race. The race is bulky and strong, with broad and heavily muscled bodies. They have horns on their heads that can range from 1 to 3 feet and curl into terrifying weapons. Minotaurs of Theros don't completely follow Greek myth in design, however, with slightly more humanoid traits, including wearing clothing and a having a tendency to collect special items from home or from fallen enemies, wearing these as special decorations. They are furry, with hair growing down their necks and backs, as well as on their chins and cheeks. They also have heavy, cloven hooves to match their bulky bodies.

D&D's Mythic Odyssey Of Theros Minotaur Race Explained

Dungeons Dragons Oracle Theros

Playing a Minotaur has many perks for players looking to create a heavy-hitting character. Minotaurs have a +2 to their Strength and a +1 to Constitution modifiers. They are an average of 6 feet tall and can weigh hundreds of pounds when fully grown. Their horns act as weapons that can be used for melee attacks. They also have proficiency in either intimidation or persuasion, depending on what the player is looking for in their personality. For D&D players wanting to build a Barbarian or a Warrior, Mintoaurs offer many benefits and could act as a good base for either class.

While Theros' Minotaurs are known for having an unpredictable temperament, they aren't actually filled with unchecked rage. They are quite emotional and passionate, causing them to have intense outbursts. They love their friends and families and put a lot of time into building bonds with those they care about. This is a contrast to what players might expect of the race from what is told in Greek myth, and it fleshes the species out and makes them more relatable for D&D players. Because they live life with such vigor and passion, they can often be found looking for dangerous adventures in a Dungeons & Dragons campaign or dedicating themselves to gods that encourage their intense natures. Because of this, the Minotaur could be a good pick for a player looking to take on the dangers of Theros with physical strength and emotional conviction.

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