A new Dungeons & Dragons subclass presented in Tasha's Cauldron of Everything is the College of Creation Bard. Bards of this college see the cosmos as a work of art created by primordial dragons and gods who long ago included harmonies that reverberate throughout nature to this day. This power is known as the Song of Creation.

Although any D&D race can be part of the College of Creation, Dragonborn revere this subclass as legends denote that the greatest dragons in the D&D world - Bahamut and Tiamat - were two of the song's first singers. It's also common for Dwarves and Gnomes to encourage their bards to join this College. These Bards can draw on the Song of Creation through dance, music, and poetry. All bards choose their College at the 3rd level, and for those of the Song of Creation, here is where they receive their "Mote of Potential" - an intangible and invulnerable musical note, star, flower, or other Tiny art or life symbol.

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When the Bard in D&D gives another creature a Bardic inspiration die, the mote hovers five feet around that creature and can benefit it in one of three ways: gives advantage on an Ability Check; on an Attack Roll during one's D&D turn, the mote thunderously shatters and the target and each creature within 5 feet must succeed on a Constitution saving throw against the Bard's spell save DC or take thunder damage equal to the number rolled on the Bardic Inspiration die; or a creature can roll the Bardic Inspiration die to add to a saving throw. The mote vanishes causing the creature to gain temporary HP equal to the number rolled plus the Charisma modifier with a minimum of 1 temporary HP.

Dungeons & Dragons' College of Creation Bard Features

D&D_ Bardic Inspiration

Also at 3rd level, the Bard can use an action to use the "Performance of Creation" feature, where the Bard channels the Song of Creation's magic to create one nonmagical item of choice within 10 feet in an unoccupied space on a surface or in a liquid that can support it. This object can't have a GP value more than 20 times the Bard level in D&D, and it must be of Medium or smaller size.

This item gleams faintly and soft music can be heard when touching it. It disappears a number of hours equal to the Bard's proficiency bonus, and another item can't be created until the Bard finishes a long rest unless the Bard expends a spell slot of 2nd level or higher to use it again. However, no two items can be created at the same time, and the first will vanish if another materializes. At 6th level a Large item can be created, and at 14th level a Huge one can manifest.

At 6th level, the Bard learns the "Animating Performance" feature which allows an action to target a Large or smaller nonmagical item within 30 feet of vision to become animated, friendly, and obedient. It lives for an hour, until its D&D AC of 16 is reduced to 0 HP, or until the Bard dies. The Dancing Item has an "Immutable Form," making it immune to any spell or effect that would alter its form. It's "Irrepressible Dance" feature allows the Dancing Item to increase or decrease the waking speed of a creature within 10 feet of it.

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It can also make a melee attack with its "Force-Empowered Slam" action. It requires the Bard's spell attack modifier to hit and does 1d10 force damage plus the player's proficiency bonus. Also in combat, the item shares the Bard's initiative count, taking its turn immediately after. The Dancing Item can only Dodge on its turn unless the Bard uses a bonus action in D&D to command it to take another action or if the Bard becomes incapacitated.

A level 14 Bard learns the "Creative Crescendo" feature to use an enhance Performance of Creation by generating more than one item at once equal to the Charisma modifier. Only one of these items can be the maximum size and the others must be Small or Tiny. There is also no longer a GP limit when using this feature. These characteristics allow the College of Creation Bard to be an interesting and whimsical new subclass in Dungeons and Dragons.

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Source: Images from Tasha's Cauldron of Everything