Dragon Age fans are currently waiting for news about the upcoming fourth entry in the saga, and even though Inquisition came out nearly a decade ago, the franchise is more relevant than ever. The game is one of the best RPG series in the gaming world, not to mention a shining and acclaimed star in BioWare's catalog.

Players often revisit the series, lauding it for its narrative complexity. Dragon Age places every crucial decision in the player's hands, allowing them to determine the characters' fates with their actions. Every choice is relevant to the plot, but some are more important than others when deciding Thedas' future.

Mages Vs. Templars

neredith and Orsino in Dragon Age II.

The plot of Inquisition occurs against the backdrop of the mage-templar war that began after Anders blew up Kirkwall's Chantry in Dragon Age II. The Herald of Andraste must recruit one of the two factions as part of their efforts to close the breach and restore order to Thedas.

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The choice might not seem relevant, but it dooms one of the factions by placing them under Corypheus' control. The war effectively ends after the Herald decides, and the mages' situation remains uncertain even if the Herald recruits them. However, the choice still has substantial consequences in the game and will surely haunt players in Dragon Age 4

Hawke Vs. The Warden

Alistair and female Hawke in the Fade during Here Lies the Abyss in Dragon Age: Inquisition

Inquisition is the best game in the Dragon Age series, mainly because of its willingness to make sacrifices that severely impact future storytelling. One of the cruelest choices comes during the Here Lies the Abyss quest, when the Inquisitor must decide who to sacrifice: Hawke or one of three potential Grey Wardens, Alistair, Straud, or Loghain.

Most players wouldn't hesitate to leave Straud or Loghain if it meant saving Hawke, but the choice becomes brutal when it comes to Alistair. Both characters are beloved, and leaving them in the Fade seems extra ruthless. Players probably shed more than a few tears with this choice, which will surely have repercussions in the fourth game.

Orlais' Throne

Celene, Gaspard, and Briala at the Winter Palace in Dragon Age Inquisition

Wicked Eyes and Wicked Hearts is one of the series's most original and satisfying quests. It follows the Inquisitor's attempts to determine the fate of the Orlesian throne; each of the three candidates has strengths and weaknesses, and ultimately there's no right choice.

Every game in the Dragon Age series has excellent narrative and storytelling, but Inquisition ups the ante by including multiple instances where players must exhibit considerable political cunning. Wicked Eyes and Wicked Hearts is one of the most uncertain quests in the series because the outcome isn't immediately clear; instead, the Inquisitor is forced to play "the game," and the result will only become apparent in the long run.

Ferelden's Throne

Alistair and Anora talk to the Inquisitor in Dragon Age Inquisition.

Dragon Age: Origins features another choice where players must settle the line of succession. The Warden can either choose Alistair, Anora, or both as king and queen of Ferelden, and their decision significantly alters the story, especially if the player is in a romance with Alistair.

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If Alistair is king, he'll return for a brief cameo in Inquisition and will not play any part in Here Lies the Abyss. Thus, making him the king is the best way to keep both him and Hawke alive, but players couldn't have known that when first playing OriginsDragon Age is famous for its ruthless and uncompromising storytelling, and this is the perfect example of a seemingly harmless choice that comes back to haunt players in the future.

Morrigan's Ritual

Morrigan tilting her head in Dragon Age Inquisition

Morrigan is one of the best companions from Dragon Age: Origins and a prominent player throughout the franchise. Before the climactic battle in Origins, Morrigan offers the chance to perform a ritual that will prevent the Warden from dying during the fight against the archdemon. The ritual involves a Grey Warden sleeping with Morrigan to conceive a baby bearing the taint, thus allowing the archdemon's essence to pass to said baby without putting any of the Wardens at risk.

The ritual is morally reprehensible because it's basically conceiving a child to become the vessel for an archdemon. Rejecting Morrigan causes her to leave the Warden before the battle, while accepting her request means she can sleep with a male Warden or any other male companion, mainly Alistair or Loghain. The child in question will appear in Inquisition, grown-up and speaking in cryptic riddles. The archdemon's essence will then pass to Flemeth, further complicating the whole situation.

The Wardens' Fate

A group of Grey Wardens at Adamant Fortress in Dragon Age: Inquisition.

Here Lies the Abyss is one of the most difficult quests in Dragon Age: Inquisition and has major repercussions for Thedas' future. After the Inquisitor makes the tough call between sacrificing Hawke or one of the Wardens, they must decide what will happen to the entire Grey Warden order.

The game features the Wardens falling under Corypheus' control and suing blood magic, painting them in a pretty negative light. However, the Wardens remain Thedas' sole protection against a Blight, making them crucial to ensure the continent's survival. Like all the other choices in the series, there's no right or wrong here, but the Inquisitor's decision can either preserve the Wardens or send them into a chaos that might destroy them.

The Divine Election

Split image showing Cassandra, Leliana, and Vivienne in Dragon Age: Inquisition.

The Divine election might be one of the most crucial decisions in the Dragon Age series. The choice will shape the future of Thedas, and while all three candidates are capable women, some are objectively better suited for the Sunburst Throne.

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Vivienne is by far the worst choice, and few players would seriously consider supporting her as Divine. Leliana and Cassandra are both great choices, and each has strengths and weaknesses. Ultimately, it'll be up to the player to decide what kind of Thedas they want: one that embraces modernity and progress or one that favors stability even if it means going back to the old ways.

The Well Of Sorrows

The Well of Sorrows in Dragon Age Inquisition

Perhaps the most important choice in all three games is whether the Inquisitor or Morrigan drinks from the Well of Sorrows. The well binds whoever drinks from it to the will of Mythal, who initially inhabits Flemeth's body before going into Solas.

Does that mean that the Inquisitor or Morrigan will become bound to Solas? What's the extent of that bond? Can Solas control them or influence their actions in any way? And can the well provide more insights into Solas' way of thinking and his eventual plan to tear down the Veil? These are questions Dragon Age 4 must answer, but they might not be what players want to hear.

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