Destiny 2 developer Bungie has said that it has no plans for Destiny 3, admitting that splitting up the community by leaving behind the content and players in Destiny when the sequel was released was a mistake. The company recently announced its plans to support Destiny 2 for years to come, starting with the announcement of three new expansions, with one being released every year until 2022.

Destiny 2 was originally released in 2017 and has seen a total of four expansions, including two major expansions in 2018’s Forsaken and last year’s Shadowkeep. The three new expansions that will be coming to the game in the coming years include Beyond Light, which is set to release in September, as well as The Witch Queen in 2021 and Lightfall in 2022. In the same huge announcement, the company also revealed and launched the final season of Destiny 2 Year 3. Titled the Season of Arrivals, this new season will transition the game’s story into Beyond Light.

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Bungie Community Manager Dave "DeeJ" Dague detailed the studio's plans for Destiny 2 - and their lack thereof for Destiny 3 - in a lengthy news post on the official website. Rather than making Destiny 3, Bungie plans to cycle out older, minimally played content to allow for newer updates to the game that will be more efficient, focusing the team's efforts on adding new content, gameplay, and features to Destiny 2. The developer wants to avoid the situation that occurred with the release of Destiny 2, wherein the game’s content and community was split between the first game and its sequel. DeeJ explains:

“With Destiny 1, we solved the 'ever expanding, exponential complexity' problem by making a sequel in Destiny 2. We left behind all of Destiny 1’s content and many of the features players grew to love. We believe now that it was a mistake to create a situation that fractured the community, reset player progress, and set the player experience back in ways that took us a full year to recover from and repair. It’s a mistake we don’t want to repeat by making a Destiny 3.”

Bungie explains that its new content model, which it’s calling the "Destiny Content Vault (DCV)," will help with maintaining the game better with patches and updates while also keeping the game’s overall size lower and easier to manage. Content that has been put into the DCV isn’t completely lost, though, as the company also plans to bring back some of the vaulted content every year. Additionally, the DCV will consist of content across the series’ history, including content from Destiny 1, so even much older activities and destinations may make a return.

Bungie’s new content model feels a lot closer to a proper MMORPG, which is what Destiny 2 arguably is, so it’s good that the company has finally fully switched their focus from sequels to updates and expansions. While it’s unclear whether the company’s shift in content models and summary abandonment of Destiny 3 (for now) may have been motivated by its split from Activision last year, it seems like a more sustainable direction. With luck and good planning, it may help the game’s community stick around for much longer, as they’ll be better assured that their in-game investments won’t be thrown out the window with the release of another sequel.

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Source: Bungie