This week saw the release of Dead Space 2, the highly anticipated sequel to 2008’s sci-fi/horror game developed by Visceral Games (read Game Rant’s first impressions of the game here – full review coming soon!). Not long after the original debuted to positive reviews, the obligatory talk of a Deadspace movie came out with director DJ Caruso at the helm.
Fast forward one year to the summer of 2010 and Caruso reveals that the story of the Dead Space film is a prequel of sorts that would lead in to the first game. Now, six months later, the talk is back, but in the other direction. Gamers and moviegoers alike may be happy to hear that they are not rushing ahead with a movie that would become another typically disappointing movie tie-in adaptation.
In an interview with Newsbeat, Dead Space co-creator Ian Milham was asked about what their current thoughts on a live-action movie are, now that the second game has hit shelves along with the second animated film (Dead Space: Aftermath).
Milham’s thoughts on a live action Dead Space movie:
“We would love to have a live action film and we’ve had a lot of discussion.
“But one of the reasons Dead Space still exists and is popular is because we’ve made sure to do everything right.”
“So we’re doing the same with the film, not just a cheap cash-in but to do something really worthwhile, so we’ll see.”
His response mirrors that of other developers protective of their ideas and franchise, Valve and Konami. Valve (Half-Life, Portal) would prefer to make their own movie the right way, respective of their own games, rather than let Hollywood ruin them for the fans, and in the case of the Metal Gear Solid adaptation, it has suffered from infinite delays and it seems Konami also doesn’t want to tarnish the brand with a disappointing or troubled film.
But where does that leave director DJ Caruso and his prequel story?
To date, pretty much all video game movies have been massive letdowns and have only served to bring negative buzz attached to those respective franchises. On the other side of the equation, all video games based on movies tend to suck as well. In both cases, a studio or developer is rushing into using the brand name as an easy cash grab and the consistency of failure finally has some studios, or in this case, developers, worried of the long term impact on their reputation.
It sure makes you wonder what’s going on in the heads of those who work at Naughty Dog studios upon hearing all of the negative response to the ideas and Mark Wahlberg potential casting in the Uncharted movie.
Dead Space takes place in the year 2508 when a space mining operation-turned-rescue operation goes horribly wrong, a lot of people die and an engineer named Isaac Clarke has to fight monsters with his Plasma Cutter. It offers a unique and powerful horror gaming experience which could lend itself so nicely to a film adaptation if done right. Unfortunately for us, that’s always the biggest “if.”
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