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DC Universe Online Coming to Xbox One; Getting Legends of Tomorrow Content

DC Universe Online is a free-to-play MMO (massively multiplayer online game) originally released on January 11, 2011 by developer Daybreak Game Company (then known as Sony Online Entertainment). The game provides the staples of MMO gaming, a genre known and loved for collecting large groups of players together and allowing them to interact and socialize in vast game worlds. In DC Universe Online players can create a highly customizable superhero or supervillain who will interact with other players, as well as many different characters from the DC Universe, as the name implies. After becoming a member of either the Justice League or The Society, players will battle and level their way through content, becoming stronger and experiencing the game's comic book plot.

Members of Daybreak have teased and hinted that the game could be coming to Xbox family of platforms after only being available on PC, PS3, and PS4, but no official information had released over the years. That changed yesterday when Daybreak Game Company announced that DCUO is finally coming to Xbox One.

The announcement comes on the heels of the game's fifth anniversary, and Xbox One players should expect the title to hit their systems sometime this spring. Just like for the platforms it's already accessible on, DC Universe Online will be entirely free-to-play with no required subscription. Like most MMOs, the game is monetized through optional microtransactions where players can pay for additional content or auxiliary features. It isn't expected that players will be able to transfer their progress between platforms, although no decision on that is official as of yet. That's a deal breaker for anyone who already plays DCUO on another system. It's also unknown if the game with support cross-platform play for Xbox One players. Currently the PlayStation 3 and PlayStation 4 are cross-platform and that feature is coming January 25, 2016 between the PS family and PC. Logic would dicate that it would make sense for this to expand to Xbox One players as well, but Microsoft is notoriously reluctant to open this sort of sharing, something that's going to negatively affect the Xbox One version of Rocket League (which otherwise works between  PS4 and PC players) just as it did Portal 2 on the last generation of consoles.

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