There are many different ways that players can experience Cyberpunk 2077, and this warrants multiple playthroughs of the game - but doing so can be a pain thanks to one particular section. In actuality, it's one of the coolest concepts in the whole game, but its repetitive nature can quickly become boring and unimpressive. To spare experienced players potential frustration, Cyberpunk 2077 needs to tweak this element ever so slightly.

It's worth replaying Cyberpunk 2077 more than once to truly get the full experience that Night City has to offer. Choices as small as mere dialogue options can influence the outcome of an entire playthrough, and so starting anew at least a couple of times should allow players to gain a more comprehensive perspective of the story, as well as enjoy all the unique builds and best lifepaths in Cyberpunk 2077. The only problem lies in these scripted sequences, which can completely kill the excitement of the game for those who aren't on their first rodeo.

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Braindances Get Repetitive In Cyberpunk 2077

Image of Judy Alvarez Teaching V About Braindances In Cyberpunk 2077.

Braindances are crucial to the main storyline in Cyberpunk 2077, but after experiencing them for the first time, a lot of their glamor quickly falls away. When engaged in these virtual memory simulations, the pace of the game slows down to a crawl as V investigates the crimes that often take place therein. In one's first playthrough, this can be a welcome breath of fresh air away from the hustle and bustle of Night City - but once they know what to expect, it's just a mandatory set of time-consuming motions that they need to complete in order to progress.

Cyberpunk 2077 Should Let Players Skip Braindances

Cyberpunk 2077 Braindance CD Projekt Emergency Board Meeting

It helps that now, as of Patch 1.5, players can skip the tutorial for the appropriately-named braindances (or BDs) in Cyberpunk 2077 - but this only accounts for a fraction of the time spent in these strange, dream-like sequences. Those who have finished the game in at least one way should have the option to circumvent them completely. This could be done in numerous ways: for example, V could refuse to enter the BD and have someone like Judy do it for them instead. Otherwise, this could actually spawn some interesting quests in which they attempt to uncover valuable information at the site of the crime, rather than virtually.

Cyberpunk 2077 is the type of game that players will want to experience more than once, whether it's to make some new choices or to start a fresh character build. By removing the requirement for braindances in additional playthroughs, the prospect of this could become a lot more approachable. Judy's romance is the best in Cyberpunk 2077, but even she can't make Virtus appealing after spending a few lifetimes in Night City.

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