In an interview with lead quest designer Pawel Sasko, the question of Cyberpunk 2077 multiplayer remained an ambiguous one, with the developer acknowledging that it's on CD Projekt Red's radar but also that it's not something the studio is currently working on. Cyberpunk 2077 is set to be one of 2020's biggest releases, and could end up being one of the best games released for the current console generation when all is said and done.
If that's the case, it would be a remarkable book-end to this console generation for CD Projekt Red, which released The Witcher 3: Wild Hunt only a few years into the PS4's life cycle and was met with critical acclaim. Many people still believe that The Witcher 3 is one of the greatest RPGs ever made, and it would be a feather in CD Projekt Red's cap to produce another title that laid claim to that accolade in the same generation of games. Cyberpunk 2077 seems to be on the right track, too, with extended looks at gameplay leaving the right impression on fans, although recent controversy over Cyberpunk 2077 representation of race and gender has left some would-be consumers with a bitter taste in their mouth.
When it comes to gameplay features, though, one of the most heavily discussed is the specter of Cyberpunk 2077 multiplayer. In an interview with Eurogamer's Tom Phillips, lead quest designer Pawel Sasko briefly addressed the possibility of multiplayer, outright ruling it out for launch while leaving the door open for future exploration down the line:
"We're not really working on multiplayer, our sole focus is single-player. We'll do that, then we'll see. We're not saying no but we're not saying yes. If something does happen it will definitely be post-launch and that's as much as I can say right now."
Cyberpunk 2077 is set to be the biggest game CD Projekt Red has ever released, which is an impressive feat considering the fact The Witcher 3 exceeded 100 hours of playtime for most people who completed it. The studio isn't really known for its multiplayer, either, but early patent filings that seemed to be related to Cyberpunk 2077's development first spurred the discussion of Cyberpunk 2077 multiplayer, and since then, it's been a frequent topic in developer interviews. Sasko also acknowledged that something like Grand Theft Auto Online might work for the game's multiplayer but reiterated that nothing is actually being worked on. He also had an encouraging point-of-view on the subject of Cyberpunk 2077 multiplayer if it does end up being made:
"I mean we're known for good stories, amazing characters, choices and consequences. So this is something for sure we'd be going with, if anything happened regarding that. We'd avoid anything that's not that. If we do it, it'll be our style."
The idea of multiplayer with deep characters, choices, and consequences is definitely something that will appeal to anyone who likes RPGs. That doesn't mean it's going to happen, though. Cyberpunk 2077 is already an ambitious title with a lot that needs to be finished before its release date in under a year, with a hands-off demo at E3 2019 indicating it's likely not as close to finished as we may have thought prior to the show. For our money, Cyberpunk 2077 multiplayer seems like a long-shot, since it's the kind of thing CD Projekt Red would have to build from the ground up with little past experience to lean on. If the main game and it's lengthy single-player campaign impress, then it's likely CD Projekt Red will consider what multiplayer support might look like, but until then developers and fans alike should probably just focus on whether or not single-player will live up to expectation when Cyberpunk 2077 releases in 2020.