Developed by Remedy Entertainment and Smilegate Entertainment, and published by Smilegate Entertainment, CrossfireX is a fun FPS game, but it quickly becomes repetitive and bland. The lack of diversity between missions throughout the campaigns and online multiplayer modes makes CrossfireX feel like a game past its prime. There are two campaign stories and currently six multiplayer maps that have set game modes in CrossfireX.

In the first campaign story, "Operation Catalyst," a Global Risk team tries to save their captured teammate by taking on Blacklist enemy forces and infiltrating their most secretive facility. There are just over 30 missions to complete in the first campaign story, and some of them are a little different, like the sniper missions where taking out targets is the only way to get the squad through to the next area. There's also an ability that slows time allowing for more precise aiming and quick takedowns in a crowded area. However, most of the missions feel exactly the same, and the best combat and action sequences are part of cutscenes.

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"Operation Spectre" switches perspective and offers a story from the point-of-view of the Blacklist armed mercenaries as they try to stop important intel from reaching Global Risk HQ. Other than dialogue changes and further development of the story in the first campaign, "Operation Spectre" offers more of the same mission types. The biggest difference in the second campaign is the use of the Spectre Suit, which doesn't come into play until the very end. The second campaign has a more interesting story, but it ends too quickly and focuses mostly on the action before the Spectre Suit is involved.

CrossfireX Review Campaign Aiming at Enemy

Along with two campaign stories, CrossfireX has a few different options for multiplayer. In Classic mode, CrossfireX removes the ability to sprint and has hip-firing only to make it feel like an old-school FPS. These mechanics may be a throwback to how FPS games used to be, and they offer an additional challenge, but they also feel out of place and unnecessary. There are four game types on different maps in Classic mode: Search and Destroy, Spectre, Team Deathmatch, and Nano.

Out of all the multiplayer modes, Nano is the most fun, but it's also the hardest to win as the soldier team. Nano is an infected mode where one player starts out as the Nano and spreads the infection to other players with one claw swipe. The human team needs to hide and survive until the end, which is rather difficult because there's only one map for this mode. After a few rounds, all of the hiding spots are pretty obvious and make it nearly impossible for the human team to survive the infection.

CrossfireX Review Nano Multiplayer

CrossfireX also features Modern mode, which adds back in the sprint ability and the option to aim-down-sight. Modern mode also has a Killstreak reward system and the ability to earn and spend skill points to increase things like fire rate, speed, or damage dealt. Modern mode currently has Search and Destroy and Point Capture, but the Escort game type and map are listed as coming soon. More of the multiplayer game types should be included in Modern mode.

CrossfireX is fun to play casually, but it just doesn't measure up to modern FPS standards. The campaign stories are bland and aside from searching for a few collectibles, each mission is pretty much the same as the last one. Completing a few multiplayer matches can still be entertaining in CrossfireX, but it gets old quickly, and there isn't much of a difference between guns. Without the incentive to get new weapons, the Battle Pass and customization options aren't worth buying into, and the loadout doesn't really matter. Overall, CrossfireX is a fun experience for casual gamers, but it missed the mark as a top FPS game.

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CrossfireX is available for Xbox One and Xbox Series X/S. Screen Rant was provided a digital Xbox One download code for the purpose of this review.