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A concerned Call of Duty: Warzone player believes Activision is whitelisting key streamers in order to ensure they get easier lobbies. YouTuber Quaisy compiled data from some of the biggest Warzone streamers and noticed many of them experienced far more matches with below-average opponent kill/death ratios than non-streamers, regardless of the individual streamer or non-streamer's own KD. Although the idea of Activision whitelisting streamers is nothing more than a theory, the data does seem to show certain streamers tend to get much easier lobbies than regular players.

Perhaps the popular battle royale's most widely known balance issue is its many cheaters: Warzone has been plagued by cheaters for months, leading many to wonder why Activision hasn't acted on the matter. Developer Raven Software plans to implement a new anti-cheat system in Warzone around the time Call of Duty: Vanguard launches this November, but the cheating began long before then, and other games' anti-cheat systems have been hit or miss. Quaisy's data shows there may also be issues with Warzone's balancing not caused by outside forces.

Related: Call of Duty: Warzone Cheaters Now Get Called Out In Kill Feed

After posting it to a Reddit thread later removed by moderators, Quaisy uploaded a video (via Dexerto) showcasing a spreadsheet with data from the last 64 matches of 33 different players, from the biggest Warzone streamers to random players and smaller content creators. Some feel Call of Duty's skill-based matchmaking is incredibly inconsistent, and Quaisy's data seems to suggest it favors streamers like Aydan, Tfue, and JackFrags. Many of these streamers have extremely high KDRs but were frequently put into lobbies where the average player's KD was less than 1.0, meaning their lobbies are an easy match.

Click here to watch Quaisy's video.

According to the data, Quaisy had one of the lowest KDRs of those surveyed but was put into some of the hardest lobbies, compared to the other, more skilled players. Quaisy hypothesized the streamers are not intentionally doing anything to get these lobbies; instead, Quaisy suggested, Activision may be whitelisting their accounts for easier lobbies in order to help promote Warzone. After all, the game looks more fun if popular, visible streamers are regularly performing well.

Warzone streamer Aydan set a huge record for kills earlier this year, netting 162 as a squad in one match, a record that will likely never be broken. Although that particular match is presumably not accounted for in the spreadsheet, Quaisy's data suggests a majority of Aydan's matches are in lobbies with an average KD of less than 1.1 - the average lobby KD of all the matches surveyed. Additional, anecdotal video evidence Quaisy provided does seem to show some of the players streamers face against aren't remotely close to their skill level.

These are nothing more than theories and allegations, but the data does suggest certain content creators get an abnormal amount of easy lobbies. There's no telling if it's actually Activision pulling strings to make this happen, but it does appear to be more than luck, given the average difficulty of random, regular players' surveyed matches. Perhaps the new anti-cheat system coming to Warzone will shake up how matchmaking works as well, though it won't be in effect until November at the earliest.

Next: Warzone Hackers Are Now Flying & Teleporting Across The Map

Call of Duty: Warzone is available now on Xbox One, Xbox Series X/S, PS4, PS5, and PC.

Source: Quaisy (via Dexerto)