With last year's Call of Duty: Black Ops 3, Treyarch added to their create-a-class sytem by introducing "Specialists", where players can choose from nine different character types that each have unique abilities/weapons. With 2016's Call of Duty: Infinite Warfare, developer Infinity Ward refines that by straight up feature six classes.

Call of Duty: Infinite Warfare's multiplayer class-based system dubbed "Combat Rigs." Think of these as the suits and combat gear of the future, and there are six to choose from and each offers a customizable combat suite. You can customize and swap mid-match.

At Call of Duty XP, the rigs were revealed and detailed during the press day. Below is a complete breakdown of Combat Rigs and their features:

  • Merc (Heavy) Phantom (Marksman)
  • FTL (Assassin)
  • Stryker (Tactical Support)
  • Warfighter (Mid-Range Assault)
  • Phantom (Marksman)
  • Synaptic (Close Quarters)

Each rig has two Payloads (1 weapon, 2 abilities) and three interchangeable Traits. Let's take a closer look:

Merc

Call of Duty: Infinite Warfare - Merc Rig

Focused on defense and heavy suppression fire.

Payloads

  • Steel Dragon - heavy beam based weapon with multi-target tracking, a hip fire weapon that shoots a concentrated beam against multiple enemies and burns them down. It's not high damage but suppresses groups.
  • Bull Charge - equips you with an armored riot shield to penetrate enemy defenses, or quickly take out opponents that stand in your way
  • Reactive Armor - this high-voltage armor system vaporizes incoming small arms fire

Traits

  • Infusion - regenerates health faster.
  • Man-At-Arms - Rig augmentations allow for carrying heavier loads with minimal effort. Start with maximum ammo capacity and weapons don’t impact movement
  • Shock Wave - press a button in midair to activate a devastating slam

FTL

Call of Duty: Infinite Warfare - FTL Rig

Experimental technology built around guerrilla tactics.

Payloads

  • Eraser - a compact experimental energy-based handgun that evaporates enemies
  • FTL Jump - localized FTL burst that lets player rapidly traverse space to charge or escape.
  • Phase Shift - displaces you into another dimension, avoiding damage. Other phased players can engage you.

Traits

  • Supercharge - killing enemies will drop cooldown packs that help your team boost their super meters
  • Perception - offers additional situational awareness, alerts player if someone is looking at them from off-screen.
  • Powerslide - enhanced sliding capability that increases speed, distance, and allows you to ADS while sliding. Also has a greatly diminishing boost cost

Stryker

Call of Duty: Infinite Warfare - Stryker Rig

Geared for squad support and area of denial.

Payloads

  • Gravity Vortex - Prototype launcher that fires a slow-moving projectile which distorts gravity, pulling in and damaging enemies
  • Micro Turret - compact multi-surface deployable turret will definitely get you kills and helps Strykers fulfill both of their primary functions.
  • Centurion - destroys enemy projectiles and applies a powerful electromagnetic field

Traits

  • Relay - placed equipment will alert the player when enemy targets are in sight
  • Trophy Drone - flies with player and can self-detonate to stop incoming grenade.
  • Hardened - placed equipment and drones have increased health and can also persist through the player's death

Warfighter

Call of Duty: Infinite Warfare - Warfighter Rig

Built around a mobile mid-range style of combat (think of this as the generalist soldier).

Payloads

  • The Claw - rapid fire spread-shot weapon with ricochet ballistic rounds, designed to take out the enemy in front of you and around blind corners. Aim down sights for more focused damage
  • Overdrive - grants a temporary speed surge
  • Combat Focus - gain double streak points for a limited time

Traits

  • Ping - kills and assists activate sonar ping at the enemy’s death location, revealing nearby hostiles to teammates. Enemies killed by teammates after being pinged will give you bonus scores
  • Persistence - where scorestreaks no longer reset when you die, but take higher point values to attain. You can only earn each of your scorestreaks once per match
  • Resupply - Resupply lethals and tacticals by picking up scavenger bags after successful kills with bullet weapons

Phantom

Call of Duty: Infinite Warfare - Phantom Rig

Specializes in concealment and long-range engagements (the marksman/sniper).

Payloads

  • Ballista EM3 - highly accurate electromagnetic projectile launcher with increased penetration capability, to take out the enemy and pin them to the wall
  • Active Camo - renders you almost invisible
  • Pulsar - advanced EM sensor allows you to visualize enemy positions

Traits

  • Marked Target - damaging enemies will mark them for death, preventing health regeneration for five seconds. Marked enemies that are killed by teammates will award you with a bonus score
  • Rearguard - spawn in with a back shield that protects against attacks from behind. While the shield is active, melee attacks from anywhere but the front are negated
  • Heightened Senses - while in ADS with sniper rifles, gain increased audio from nearby enemies. Warning blips will also tell you if enemies are nearby

Synaptic

Call of Duty: Infinite Warfare - Synaptic Rig

Optimized for speed and close quarters combat (run and gun style, intimidating).

Payloads

  • Equalizer - dual integrated machine guns with built-in suppressors for close quarters combat
  • Reaper - switches to rapid melee combat mode
  • Rewind - rewinds your position and replenishes health and ammunition

Traits

  • Rushdown - faster recharging jump pack that also damages enemies directly within the jump pack blast
  • Propulsion - press a button to quickly dash in any horizontal direction
  • Combat Burst - after each kill, gain a brief boost to movement speed

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More: Call of Duty: Infinite Warfare Weapons & Perks Guide

Call of Duty: Infinite Warfare releases on PC, PlayStation 4, and Xbox One on November 4, 2016.