JP LeBreton, the designer behind BioShock and Broken Age, took advantage of the possibilities offered by the Creative Mode in No Man's Sky to build a copy of the iconic E1M1 map from the Doom video game. No Man's Sky, developed by the small studio Hello Games, is a survival game for both PS4 and PC focused on the exploration of an infinite, procedurally-generated galaxy. It encourages the players to travel through 18 quintillion planets created by the game's algorithms.
Since its launch in 2016, No Man's Sky has received very mixed reviews despite the curiosity that it managed to arouse among the gaming community. Some reviewers found No Man's Sky repetitive, and the game had several issues with bugs and crashes at the time of its release. Additionally, while early advertising suggested that No Man's Sky would be released with a multiplayer feature, the exploration game didn't truly have a multiplayer feature until a major update in 2017. The players were so disappointed that the game attracted the attention of UK’s Advertising Standards Authority (ASA), which investigated Hello Games for false advertising. However, since then No Man's Sky has received several updates that make it a more fascinating game to explore, adding 30+ hours of storyline and spawning a wider variety of flora and fauna on each new planet.
Clearly a big fan of No Man's Sky, video game designer LeBreton amazed his Twitter followers by showing off the real possibilities of the game's Creative Mode. Taking advantage of the new triangular floor tiles released with No Man's Sky's latest update, he recreated the E1M1 map from the classic game Doom. The images he posted are definitely impressive, showing the reproduction of the iconic map in every single detail.
In what is perhaps my most JP act of the year so far, I recreated Doom's E1M1 in @NoMansSky's Creative Mode. Portal glyphs on my bases page so you can visit if you're playing on PC:https://t.co/JOrdhrq4oj— JP (@vectorpoem) November 29, 2019
(No demons, explore in peace!) pic.twitter.com/ox9RBUeqg3
This isn't the first time LeBreton has gotten creative with No Man's Sky. Previously, he shared photos of a replica of a picturesque Taco Bell location in California that he created in the PC version of the game. There even seems to be a rash of clever recreations nowadays since so many video games include some building or editing mechanic. Grand Theft Auto 5 maps have been recreated in Minecraft, for instance. And just recently, a fan used Far Cry 5's editor to recreate the infamous staircase from Joker.
As for LeBreton's recreation of the classic Doom map in No Man's Sky, the images speak for themselves. In spite of the controversies that arose shortly after its release, No Man's Sky's breathtaking graphics and almost endless customization offers players a lot of opportunity to create. Additionally, LeBreton's post received over 500 likes and 100 retweets at the time of writing, so it's possible for the ambitious exploration game to attract consumers' attention once. If Hello Games continues to provide innovative updates, it's likely that its game could become a household favorite.
Source: JP LeBreton/Twitter