The Tunnels of Terror DLC in Back 4 Blood has added 12 new Active Cards for players to build their decks with. As many fans have discovered, Active Cards have a huge role in how proficient their Cleaner is no matter which game mode is played in Back 4 Blood. These 12 new Active Cards are major additions to the game, and many players will likely find them to be new staples in their decks.

Unlike Heng and Sharice in Back 4 Blood, players can use these cards fully without purchasing the Tunnels of Terror DLC. Although they are part of the update that released the DLC, this part of the Back 4 Blood content is considered to be part of a free update. Other changes were made to some exciting Active Cards as well, according to the Back 4 Blood patch notes.

Related: Back 4 Blood: The Best Cards for Swarm PVP

Many of the new Active Cards in Back 4 Blood will be useful in the Tunnels of Terror DLC, specifically, where players charge through randomly generated Ridden Hive locations as part of the campaign. Unlike DLC in its spiritual predecessor, Left 4 Dead, the Tunnels of Terror isn't something that players can activate through a separate option. Instead, the Back 4 Blood DLC is just part of the campaign itself, allowing players to find Legendary weapons and draw another card from their deck as they progress through the level.

Every New Active Card In Back 4 Blood

Every New Action Card In Back 4 Blood
  • 1. Power Strike: Every three seconds, gain +10 Bash Damage, stacking up to 10 times. All charges are consumed on use.
  • 2. Over-Protective: When a teammate within 15 meters receives five or more damage, gain 20% increased damage for five seconds.
  • 3. Stealthy Passage: Allows disarming of door alarms, car alarms, and birds. The target will trigger if players are interrupted. Disables Quick Slot, and provides 25 Copper per success for a Team Effect.
  • 4. Pinata: Killing Ridden with an Accessory has a 15% chance to drop an Accessory.
  • 5. Well Rested: Provides +25% Team Overheat and +10% Team Healing Efficiency.
  • 6. Sadist: When a teammate within 15 meters receives five or damage, gain 20% of the damage as Temporary Health. Can only trigger once per second.
  • 7. Bodyguard: When a teammate within five meters is attacked, players instead receive 50% of that damage. This Back 4 Blood card Can only trigger once every 3 seconds.
  • 8. Weaponsmith: Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper. The Team Effect bonus provides reduces the cost of Weaponsmith by 100 Copper for additional copies played.
  • 9. Pumped Up: Temporary Health because 20% slower. One additional Pain Meds spawns in each map, and the Cleaner gains +5% Health.
  • 10. Fit As A Fiddle: +25% Team Bolstered Health and +5 Team Health.
  • 11. Magician's Apprentice: Players have an additional 10% chance to not consume Accessories when used.
  • 12. Bravado: When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.

Next: Back 4 Blood: How to Beat Abomination (Final Boss Guide)

Back 4 Blood is available on Xbox One, Xbox Series S/X, PlayStation 4, PlayStation 5, and PC.

Source: April 2022 Update