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Christopher Teuton-Game Reviewer & Developer Interviewer

Christopher Teuton

Game Reviewer & Developer Interviewer

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About Christopher Teuton

Christopher J. Teuton is an author, game developer, film director, painter, and producer based out of Savannah, GA, in the United States. When not working on his various projects, advocating for a new video game set in The Matrix universe, or spending time with his family, Christopher J. Teuton mostly enjoys playing with dogs and climbing on trees.

Author Details

Christopher J. Teuton is an author, game developer, film director, painter, and producer based out of Savannah, GA, in the United States. When not working on his various projects, advocating for a new video game set in The Matrix universe, or spending time with his family, Christopher J. Teuton mostly enjoys playing with dogs and climbing on trees.

Industry Focus

Christopher has worked for Screen Rant for many years and in numerous roles, including as a writer, editor, section lead, hiring associate, and training coordinator. While no longer full-time, he still occasionally publishes game reviews, game developer interviews, and weird experiments with odd products, like testing "CBD For Gamers" while playing Pathologic 2.

Favorite Media

Christopher's most recently played favorite video games, in no particular order, include Pentiment, Skyblazer, Super Mario World, Armored Core 6, FFX, MK Mythologies: Sub Zero, Enter The Matrix, Hitman, Majora's Mask, King's Quest 8, Dark Souls, MGS2, Dead Rising, Hexen, EcoQuest, Psychonauts 2, GTA3, Silent Hill 2, Summoner, Starfield, Amazon Trail, and Mafia.

Latest Articles

Valheim Map Edge World End
Valheim Map: How Big It Is & What Happens When You Sail To The Edge

Valheim offers a massive open world for players to explore, but how big is it really, and what happens when you reach the edge of Valheim's map?

Suicide Squad Kill Justice League Superman Evil Good
Why Superman As A Villain Makes More Sense For Video Games

It's hard to translate the power of Superman to a player's perspective, which is likely why Evil Superman works better in games like Suicide Squad.

Dark Souls Games Ranked
Every Dark Souls Game, Ranked Worst To Best

There have only been three Dark Souls games but they are completely different experiences despite their similarities, and one is clearly best.

Red Dead Redemption 3 Setting
Red Dead Redemption 2's Massive Map Is A Problem For RDR3

Because of how much ground Arthur Morgan and John Marston covered in the Red Dead Redemption series, it's hard to know where RDR3 should go next.

Ocarina of Time Pacing Problem
Ocarina of Time's Best Song Causes Child Link's Worst Problem

The Legend of Zelda: Ocarina of Time does a lot of things right, but the early game's pacing leaves a lot to be desired and it's all Saria's fault.

The Burning Crusade Classic Announcement
WoW: The Burning Crusade Classic Officially Announced, Will Be Optional

After being leaked in advance, Blizzard has officially confirmed World of Warcraft Classic players will be able to move on to The Burning Crusade.

Assassin's Creed Generic Titles Ubisoft Hasn't Used
New Assassin's Creed Game & Setting Titles Ubisoft Hasn't Used (Yet)

There have been a lot of Assassin's Creed games with generic or predictable subtitles, and it is likely the next AC game will follow this pattern.

Valheim Road Construction
Valheim Travel Problems: Why Road-Building Is Key

Valheim's massive open world may contain a lot of opportunities for crafting, but sometimes getting from one place to another can be a hassle.

Bully Manhunt GTA 6
GTA 6 Locations Should Take Lessons From Bully & Manhunt

The more recent Rockstar Games titles have become larger and more expansive than ever, but GTA 6 would be better if it learned from the past.

Mortal Kombat New Ninja Colors
Palette-Swapped Mortal Kombat Ninja Colors MK Never Used

Even though it may seem like Mortal Kombat has had every color of ninja imaginable at one point or another, there are actually a few it missed.

GTA 3 PS5 Remaster
Grand Theft Auto 3 Deserves A 20th Anniversary Edition Remaster

2021 marks the 20th anniversary of Grand Theft Auto 3, and Rockstar Games should celebrate by releasing a graphically-updated version on PS5.

GTA Collectibles Worst
What Grand Theft Auto's Worst Collectibles Are (All Games Included)

Over the years there have been a lot of different kinds of collectibles in the Grand Theft Auto franchise, but some are clearly worse than others.

Mortal Kombat Face Mask
Official Mortal Kombat Face Masks Should Be Easier To Find

It's ridiculous that WB and NetherRealm, two companies who have pushed purchasable DLC for years, haven't released official Mortal Kombat face masks.

Hitman 3 Secret Ending
Hitman 3 Secret Ending (& Easter Egg) Explained

Hitman 3 offers Agent 47 a choice at the very end of the game, although the actual act of choosing may be missed on the player's first time through.

Hitman 3 Replayability
Every Hitman 3 Level Is Better On A Second (Or Third) Playthrough

One of the most important aspects of Hitman is the amount of replayability offered by the game's levels and missions, and Hitman 3 excels.

Hitman 3 Ending Face
Hitman 3 Ending (& Story) Explained

Hitman 3 offers players a solid conclusion for the World of Assassination trilogy which began in 2016 while still allowing future stories to be told.

Hitman 3 Review
Hitman 3 Review: A Fitting End

Hitman 3 is the best game in IO Interactive's World of Assassination trilogy and quite possibly the best Hitman game in the entire franchise.

GTA 26 Stihl Saw
GTA 6 Should Have A GTA 26 STIHL Saw (For A Vice City Callback)

One of Grand Theft Auto's best weapons was originally a callback to Scarface, and GTA 6 should definitely include a saw of equal or greater power.

Red Dead Redemption John Life
Red Dead Redemption: How Much It Cost To Save John Marston's Life

After everything he went through in Red Dead Redemption 2, John Marston's life was almost cut short at the beginning of Red Dead Redemption.

GTA Locations Ranked
Every GTA Location, Ranked Worst To Best

Grand Theft Auto features a number of repeating cities and landscapes, but which one is more engaging than all the others in the franchise?

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