Several big changes are coming to Among Us following the game's Airship update. Developer InnerSloth announced that the social deduction game's next patch would introduce 15-player lobbies, new Among Us colors, and an overhauled art style. Alongside those additions, the team is also working to move away from color-dependent in-game identification to make the game more accessible to colorblind people.

Instead of using their usernames, Among Us players often call each other  by their astronaut color to relay crucial information during Emergency Meetings. Since users playing in public lobbies don't know each other, calling out a color is much easier than referring to someone by their potentially complex screen name. InnerSloth wants to give Crewmates and Impostors an alternative way to identify each other so that gamers who have trouble distinguishing hues can just as easily accuse someone and understand who other players are talking about.

Related: Why Among Us' Airship is Great For Impostors

Recently, InnerSloth updated its player base with an April 20 tweet that broke down the features it wants to introduce into the game next. A few fans asked if the developer is planning on further improving the game's colorblindness accessibility. The developer replied, "we're working on plans to have identification be less dependent on colors! still tweaking what that exactly will be, but we do want to make it more colorblind-friendly." The Among Us developer seems to still be in the drawing board phase of its plans, but there's a solution it has already implemented for one of its tasks that could be repurposed to make discerning players even easier. 

Among Us: How InnerSloth Could Change The Color System

Previously, players had noted that the Fix Wires task in Among Us was particularly difficult for anyone who is colorblind. To fix this, the developer gave each colored wire a complementary symbol as a second way to identify the chords in an Among Us October 2020 update. This proved to be a simple visual solution that didn't require any changes to the overall design of the task, and the same thing could be done for all of the astronaut colors.

All of Among Us' colors should be associated with a symbol that would appear as part of players' usernames directly above their character's head. This way, colorblind users can quickly identify someone they believe is acting sus during a round and call them out using their symbol during Emergency Meetings. Much like the Fix Wires Among Us task changes, this wouldn't change how non-colorblind users play the game, and it would serve to make it more inclusive overall. InnerSloth might have a completely different solution in mind, but either way Among Us will soon take important steps to become equally enjoyable for anyone who chooses to play it.

Next: Why Among Us' Airship Requires More Teamwork

Source: Twitter/InnerSloth