The Wheel of Time by Robert Jordan is finally getting the on-screen adaptation that it has deserved for so long, and it is set to release in 2021. In the search for the next Game of Thrones-style fantasy show, Amazon picked up the rights to the epic novel series in 2018. The Wheel of Time is an incredibly thorough collection.

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Spanning fourteen novels and over four million words total, there is quite a lot of material for the show writers to work with, and they have already indicated that some things will have to be omitted and changed to create a better flowing show. Despite that, there are still some important points that fans will surely hope and need to be included in the first season.

History Of The Westlands

Art by joystikX.

The Wheel of Time is known for its extensive historical intrigue, and almost the entirety of the first novel's plot is connected heavily to the history of the Westlands and how the various cities, nations, and other monuments that are scattered across its terrain connect.

Many of the various areas that Rand and his company travel through have individual stories that make them unique and worthy of expanding on in the show. Jordan did an incredible job of making the Westlands into one of the most fascinating fantasy worlds of all time, and the show must maintain the same level of focus on its past.

The Angreals

Wheel of Time

The angreals are important assets for Aes Sedai when they wield the One Power. The small artifacts help their users channel more of the mystical Power than they would be able to without it, and they are among some of the most complex magical artifacts in fantasy.

Moiraine frequently users her angreal in the first novel to assist the main characters with various challenges, and it would be a welcome addition to the show if the writers were to include some of these instances.

The Heron-Mark Sword

In The Wheel of Time, the heron-mark sword is one of the highest honors that a warrior can possess. It designates the wielder as a "blade-master" and takes its place among other great fantasy swords. Rand al'Thor receives a heron-mark sword from his father, Tam, before he departs his home of the Two Rivers.

Rand is unbeknownst to the target that the sword puts upon him, for many do not have such a blade in the Westlands. The heron-mark sword in the novels adds an extra layer of suspense to the overall plot, and fans would surely love to see it included in the larger scope of the show as well.

Elyas Machera

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In The Eye Of The World, Elyas Machera plays a large part in the plot and character development, specifically for Perrin Aybara. Elyas is one of the more unique characters in the novel because he can converse with wolves telepathically, and he quickly discerns that Perrin is among the small few that has the gift as well.

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In doing so, he helps to open Perrin up to the idea of being able to use his gift. Elyas Machera has not yet been cast in the show, but it would be a disappointment if he did not have some screen time.

Whitebridge

Art by FrenchKiss.

Whitebridge is a major city landmark in the terrific Wheel of Time world that Rand and company visit during The Eye of The World while on the Caemlyn Road.

In many ways, it is a contributing factor to plot-changing events that cause serious strife among Rand and others, and it is also a place where an extended portion of the novel is spent. Not only would it be important to include these events, but it would also be stunning to see the city of Whitebridge brought to life through the show's lens.

Bayle Domon

Captain of the Spray, Bayle Domon is an Illianer who assists Rand, Thom, and Mat in their attempt to escape a deadly band of Trollocs at Shadar Logoth.

Domon is steadfast and easy to like as a character. Not only is he an important part of the escape attempt, but he is also a reoccurring character within the subsequent novels, so to ignore him would be an interesting decision on the show writing front.

Shadar Logoth

Sketch by Gal Or.

Another important location that fans hope will show up in the first season of The Wheel of Time is Shadar Logoth, which is among the most dangerous places that the characters visit over the course of Eye of The World. There, they come across Mordeth, who is an evil spirit that attempts to ensnare Rand, Mat, and Perrin as they go exploring the destroyed ruin of the city.

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This location is also a defining point in the story for Mat, as this is where he becomes attached to the ruby-hilt dagger. Shadar Logoth could be an action-packed event for the show if it's included and a great way to build the fantasy world of the Westlands.

The Ways/Waygates

Licensed art by Paul Bielaczyc.

The Ways are the equivalent of another dimension in The Wheel of Time, which is why fans can be hopeful that they'll see the screen. Crafted so that the Ogier can travel between their Steddingsthe Ways serve as portals that allow for "fast-travel" in the novels.

Filled with ruined bridges and immense darkness, the Ways are a precarious place. Despite their danger, they see frequent action in the novels and are home to some nerve-racking situations for the characters. For television, the Ways would surely be an awesome addition for fans of the show.

Min's Visions

Art by Ariel Burgess.

Another thing that fans can hope to see in the show's first season is Min's visions. Min is a character that meets Rand and his friends fairly early during Eye of The World. She reveals to Rand that she has "visions" of people that she encounters, mostly regarding their death or other important facts in their near future.

The majority of the time, these visions have a serious bearing on the plot and the characters, and it also gives Min an interesting ability to raise the stakes in many instances.

Dreams With The Dark One

The Eye of The World centers on three young men: Rand al'Thor, Perrin Aybara, and Matrim Cauthon. Each one is visited in their dreams by Ba'alzamon, who is also known as The Dark One and the primary antagonist of the book series.

Considering the Dark One is not actually encountered physically during the first novels, the way he visits the primary characters is by tormenting their dreams. This pattern continues throughout a good portion of the ensuing plot, so it would certainly do fans a service if they included this larger plot piece.

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