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	<title>Comments on: Steven Spielberg Unveils Microsoft&#8217;s Project Natal</title>
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	<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/</link>
	<description>TV and Movie News without the Sugar Coating</description>
	<lastBuildDate>Sat, 21 Nov 2009 10:26:12 -0700</lastBuildDate>
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		<title>By: Video Games Republic &#187; Natal launch will be as big as Xbox 360&#8217;s say Microsoft</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-2/#comment-99192</link>
		<dc:creator>Video Games Republic &#187; Natal launch will be as big as Xbox 360&#8217;s say Microsoft</dc:creator>
		<pubDate>Fri, 12 Jun 2009 12:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-99192</guid>
		<description>[...] [Kotaku] [Image]    Share and [...]</description>
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<p>[...] [Kotaku] [Image]    Share and [...]</p>
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		<title>By: Richard</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-2/#comment-98275</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Tue, 09 Jun 2009 18:09:21 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-98275</guid>
		<description>I like the PS3 version better, they have a motion controller they are working on that the PS3 EYE can see and react to, like if your holding it, in game your holding a sword or gun or whatever, I like the idea of having a controller in my hand with buttons I can press, etc. Just jumping around is too gimmicky for me, here is a link to the E3 of the demo for the PS3 version which I think has more real actual fun applications then project Natal.

http://www.youtube.com/watch?v=bgLN7uOj8Jg&amp;eurl=http%3A%2F%2Fwww.engadget.com%2F2009%2F06%2F02%2Fsony-announces-new-ps3-motion-controller%2F&amp;feature=player_embedded</description>
		<content:encoded><![CDATA[<p>I like the PS3 version better, they have a motion controller they are working on that the PS3 EYE can see and react to, like if your holding it, in game your holding a sword or gun or whatever, I like the idea of having a controller in my hand with buttons I can press, etc. Just jumping around is too gimmicky for me, here is a link to the E3 of the demo for the PS3 version which I think has more real actual fun applications then project Natal.</p>
<p><a href="http://www.youtube.com/watch?v=bgLN7uOj8Jg&amp;eurl=http%3A%2F%2Fwww.engadget.com%2F2009%2F06%2F02%2Fsony-announces-new-ps3-motion-controller%2F&amp;feature=player_embedded" rel="nofollow">http://www.youtube.com/watch?v=bgLN7uOj8Jg&amp;eurl=http%3A%2F%2Fwww.engadget.com%2F2009%2F06%2F02%2Fsony-announces-new-ps3-motion-controller%2F&amp;feature=player_embedded</a></p>
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		<title>By: Sock Monkey</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-2/#comment-97719</link>
		<dc:creator>Sock Monkey</dc:creator>
		<pubDate>Mon, 08 Jun 2009 00:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97719</guid>
		<description>@ Daniel

Lol, I get it, man, and yes it was getting a little repetitive.</description>
		<content:encoded><![CDATA[<p>@ Daniel</p>
<p>Lol, I get it, man, and yes it was getting a little repetitive.</p>
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		<title>By: Daniel F</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-2/#comment-97661</link>
		<dc:creator>Daniel F</dc:creator>
		<pubDate>Sun, 07 Jun 2009 19:47:45 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97661</guid>
		<description>Don&#039;t worry about the long gaps. Not everyone is as sad and pathetic as me with no life what so ever lol. It&#039;s not that there were personal attacks or anything and the debate was fun, but lets face it we were going no where at all with it. It was turning in to &quot;It could work&quot; &quot;NO it can&#039;t&quot; &quot;It could work&quot; &quot;No it Can&#039;t&quot; and then followed by a simultaneous &quot;MOM&quot; lol.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t worry about the long gaps. Not everyone is as sad and pathetic as me with no life what so ever lol. It&#8217;s not that there were personal attacks or anything and the debate was fun, but lets face it we were going no where at all with it. It was turning in to &#8220;It could work&#8221; &#8220;NO it can&#8217;t&#8221; &#8220;It could work&#8221; &#8220;No it Can&#8217;t&#8221; and then followed by a simultaneous &#8220;MOM&#8221; lol.</p>
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		<title>By: 1984</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-2/#comment-97638</link>
		<dc:creator>1984</dc:creator>
		<pubDate>Sun, 07 Jun 2009 18:20:15 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97638</guid>
		<description>Microsoft will watch you in your home with Project Natal.  1984 has come to pass.</description>
		<content:encoded><![CDATA[<p>Microsoft will watch you in your home with Project Natal.  1984 has come to pass.</p>
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		<title>By: Sock Monkey</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97616</link>
		<dc:creator>Sock Monkey</dc:creator>
		<pubDate>Sun, 07 Jun 2009 17:08:47 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97616</guid>
		<description>@Daniel

I&#039;m kind of sorry you feel that way Dan, I kind of enjoyed our three day long discussion/debate. (Incidentally, I apologize for the twelve-hour gaps between my posts.) In the sense that it was a debate about facts, not an arena of personal attacks some internet blogs can become. And I&#039;m afraid you&#039;re right, I suppose I will be stuck in this mindset until I see for a fact that Natal can work with anything. So in conclusion, thanks for the debate. :)</description>
		<content:encoded><![CDATA[<p>@Daniel</p>
<p>I&#8217;m kind of sorry you feel that way Dan, I kind of enjoyed our three day long discussion/debate. (Incidentally, I apologize for the twelve-hour gaps between my posts.) In the sense that it was a debate about facts, not an arena of personal attacks some internet blogs can become. And I&#8217;m afraid you&#8217;re right, I suppose I will be stuck in this mindset until I see for a fact that Natal can work with anything. So in conclusion, thanks for the debate. <img src='http://screenrant.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Dante</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97558</link>
		<dc:creator>Dante</dc:creator>
		<pubDate>Sun, 07 Jun 2009 11:12:57 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97558</guid>
		<description>Look guys its very simple. this is probably a type of thing that does give you a lot of games that are are interactive but its not like all the games will be. so for hardcore gaming like Halo or COD you would still most likely use the controller, or they will at least let you decide between the two. if they didn&#039;t then most people would never buy this.</description>
		<content:encoded><![CDATA[<p>Look guys its very simple. this is probably a type of thing that does give you a lot of games that are are interactive but its not like all the games will be. so for hardcore gaming like Halo or COD you would still most likely use the controller, or they will at least let you decide between the two. if they didn&#8217;t then most people would never buy this.</p>
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		<title>By: Daniel F</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97376</link>
		<dc:creator>Daniel F</dc:creator>
		<pubDate>Sat, 06 Jun 2009 22:28:42 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97376</guid>
		<description>Anyway it&#039;s clear that we are just going in circles you just seem to be stuck in your mind set and it&#039;s getting pointless. So we should probably just end it.</description>
		<content:encoded><![CDATA[<p>Anyway it&#8217;s clear that we are just going in circles you just seem to be stuck in your mind set and it&#8217;s getting pointless. So we should probably just end it.</p>
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		<title>By: Daniel F</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97375</link>
		<dc:creator>Daniel F</dc:creator>
		<pubDate>Sat, 06 Jun 2009 22:27:52 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97375</guid>
		<description>Andy just gave the absolute perfect solution. &quot;Run&quot; &quot;Stop&quot; it&#039;s fairly easy and you wouldn&#039;t need to jog in place at all. It works just fine for hardcore games. I&#039;m sorry, but I consider my self a hardcore player and I think this will work excellent. I don&#039;t play first person, but I play a lot of third person shooters, RPGs, Sports games and various action adventure things and I find that just about every game I&#039;ve ever played could work with this.</description>
		<content:encoded><![CDATA[<p>Andy just gave the absolute perfect solution. &#8220;Run&#8221; &#8220;Stop&#8221; it&#8217;s fairly easy and you wouldn&#8217;t need to jog in place at all. It works just fine for hardcore games. I&#8217;m sorry, but I consider my self a hardcore player and I think this will work excellent. I don&#8217;t play first person, but I play a lot of third person shooters, RPGs, Sports games and various action adventure things and I find that just about every game I&#8217;ve ever played could work with this.</p>
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		<title>By: Sock Monkey</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97373</link>
		<dc:creator>Sock Monkey</dc:creator>
		<pubDate>Sat, 06 Jun 2009 22:24:37 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97373</guid>
		<description>@ Andy and Daniel

Those are both good ideas to counter the jogging in place, but my point is that neither of those could be incorporated into a hardcore game. When playing Halo I need to have a split second response time, and not be tired from all that jogging in order to; shall we say, defeat the enemy. The whole &quot;jogging in place&quot; thing, though it would work, for people who &#039;really&#039; get into FPS, something else would have to be done.
So, though it is extremely innovative, it will still have issues with hardcore games.</description>
		<content:encoded><![CDATA[<p>@ Andy and Daniel</p>
<p>Those are both good ideas to counter the jogging in place, but my point is that neither of those could be incorporated into a hardcore game. When playing Halo I need to have a split second response time, and not be tired from all that jogging in order to; shall we say, defeat the enemy. The whole &#8220;jogging in place&#8221; thing, though it would work, for people who &#8216;really&#8217; get into FPS, something else would have to be done.<br />
So, though it is extremely innovative, it will still have issues with hardcore games.</p>
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		<title>By: Daniel F</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97350</link>
		<dc:creator>Daniel F</dc:creator>
		<pubDate>Sat, 06 Jun 2009 20:49:18 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97350</guid>
		<description>Another good point Andy.</description>
		<content:encoded><![CDATA[<p>Another good point Andy.</p>
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		<title>By: Andy S</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97345</link>
		<dc:creator>Andy S</dc:creator>
		<pubDate>Sat, 06 Jun 2009 20:32:26 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97345</guid>
		<description>Wasn&#039;t the person in the vid using voice controls?  So in a FPS the person could say &quot;walk&quot; or &quot;jog&quot; and the character would move while the person playing can control other things such as direction and pointing the weapon.</description>
		<content:encoded><![CDATA[<p>Wasn&#8217;t the person in the vid using voice controls?  So in a FPS the person could say &#8220;walk&#8221; or &#8220;jog&#8221; and the character would move while the person playing can control other things such as direction and pointing the weapon.</p>
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		<title>By: Daniel F</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97340</link>
		<dc:creator>Daniel F</dc:creator>
		<pubDate>Sat, 06 Jun 2009 20:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97340</guid>
		<description>So after and hour switch to a controller and sit for a spell. It&#039;s not really that complicated of an issue. Not to mention the incorporate a simple two button controller to make you run if you wanted so you can still control the movements, but the controller controls the running so all you have to do is turns or side step/walk. There are a million things that could be done to counter any problem that you run in to.</description>
		<content:encoded><![CDATA[<p>So after and hour switch to a controller and sit for a spell. It&#8217;s not really that complicated of an issue. Not to mention the incorporate a simple two button controller to make you run if you wanted so you can still control the movements, but the controller controls the running so all you have to do is turns or side step/walk. There are a million things that could be done to counter any problem that you run in to.</p>
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		<title>By: 790</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97339</link>
		<dc:creator>790</dc:creator>
		<pubDate>Sat, 06 Jun 2009 20:27:50 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97339</guid>
		<description>@Sock Monkey, lol, that&#039;s the day I stop playing video games.  Running in place ???  No thanks. 

There&#039;s nothing wrong with the controllers.  Here we go again with improving something that doesn&#039;t need improving.  

Maybe Natal comes with optional treadmill,,,    
No thanks!!!  Lame!!</description>
		<content:encoded><![CDATA[<p>@Sock Monkey, lol, that&#8217;s the day I stop playing video games.  Running in place ???  No thanks. </p>
<p>There&#8217;s nothing wrong with the controllers.  Here we go again with improving something that doesn&#8217;t need improving.  </p>
<p>Maybe Natal comes with optional treadmill,,,<br />
No thanks!!!  Lame!!</p>
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		<title>By: Sock Monkey</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97240</link>
		<dc:creator>Sock Monkey</dc:creator>
		<pubDate>Sat, 06 Jun 2009 14:18:45 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97240</guid>
		<description>@Daniel

But how would you move in FPS? That&#039;s the biggest problem I have with Natal, is that moving would require you to actually walk or job in place. Though it is exercising, I must reiterate the point that people can play FPSs more than an hour at a time. After an hour of that I just don&#039;t see how you&#039;d be able to continue. The only other option with Natal is using your second hand to maneuver, causing you to give up more control over your character.</description>
		<content:encoded><![CDATA[<p>@Daniel</p>
<p>But how would you move in FPS? That&#8217;s the biggest problem I have with Natal, is that moving would require you to actually walk or job in place. Though it is exercising, I must reiterate the point that people can play FPSs more than an hour at a time. After an hour of that I just don&#8217;t see how you&#8217;d be able to continue. The only other option with Natal is using your second hand to maneuver, causing you to give up more control over your character.</p>
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		<title>By: Daniel F</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97224</link>
		<dc:creator>Daniel F</dc:creator>
		<pubDate>Sat, 06 Jun 2009 12:29:57 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97224</guid>
		<description>I disagree I think any game could be kept hardcore with Natal. In fact it would open up some games for people. Personally like I said before I hate First person shooters for multiple reasons, but the number one reason is the controls I hate moving the character around in first person. This will open up genres to people who didn&#039;t like them before because controlling is better for that person. I will actually play a first person game with Natal. I don&#039;t see any game that this wouldn&#039;t work with. Think over all the over complicated controls for these games just to take cover or turn really fast. Now all you gotta do is duck or turn your own body. I agree that there are days you just want to sit back and relax and that&#039;s why I said there should be an option to go either way, but most of the time I&#039;d rather be using Natal given the option. There really is no genre that it can&#039;t work with that I can think of.</description>
		<content:encoded><![CDATA[<p>I disagree I think any game could be kept hardcore with Natal. In fact it would open up some games for people. Personally like I said before I hate First person shooters for multiple reasons, but the number one reason is the controls I hate moving the character around in first person. This will open up genres to people who didn&#8217;t like them before because controlling is better for that person. I will actually play a first person game with Natal. I don&#8217;t see any game that this wouldn&#8217;t work with. Think over all the over complicated controls for these games just to take cover or turn really fast. Now all you gotta do is duck or turn your own body. I agree that there are days you just want to sit back and relax and that&#8217;s why I said there should be an option to go either way, but most of the time I&#8217;d rather be using Natal given the option. There really is no genre that it can&#8217;t work with that I can think of.</p>
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		<title>By: Sock Monkey</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97154</link>
		<dc:creator>Sock Monkey</dc:creator>
		<pubDate>Sat, 06 Jun 2009 02:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97154</guid>
		<description>@Daniel

And I agree with most of that, however, there are certain games that are just physically impossible to keep hardcore with the Natal.</description>
		<content:encoded><![CDATA[<p>@Daniel</p>
<p>And I agree with most of that, however, there are certain games that are just physically impossible to keep hardcore with the Natal.</p>
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		<title>By: Daniel F</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97080</link>
		<dc:creator>Daniel F</dc:creator>
		<pubDate>Fri, 05 Jun 2009 20:42:09 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97080</guid>
		<description>Sock Monkey not every one is like you. I can honestly say I would play a lot of my games with this thing rather than traditional control and I&#039;m sure they will give the option to turn it up and just use a controller on those days your just terribly tired. I can honestly me and my friends all plan on using this thing for just about every game it will let us. If it were just a party device I wouldn&#039;t at all be excited I think party games are retarded and I don&#039;t play them.</description>
		<content:encoded><![CDATA[<p>Sock Monkey not every one is like you. I can honestly say I would play a lot of my games with this thing rather than traditional control and I&#8217;m sure they will give the option to turn it up and just use a controller on those days your just terribly tired. I can honestly me and my friends all plan on using this thing for just about every game it will let us. If it were just a party device I wouldn&#8217;t at all be excited I think party games are retarded and I don&#8217;t play them.</p>
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		<title>By: Phil G</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97079</link>
		<dc:creator>Phil G</dc:creator>
		<pubDate>Fri, 05 Jun 2009 20:41:54 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97079</guid>
		<description>I can appreciate that 790.

However the idea of possibly walking through a virtual fantasy world is pretty appealing.  And it IS exercise.  It&#039;s better than sitting on the computer all the time and growing fat.

This is especially good for children that they&#039;re starting to have more interactive technology like this.</description>
		<content:encoded><![CDATA[<p>I can appreciate that 790.</p>
<p>However the idea of possibly walking through a virtual fantasy world is pretty appealing.  And it IS exercise.  It&#8217;s better than sitting on the computer all the time and growing fat.</p>
<p>This is especially good for children that they&#8217;re starting to have more interactive technology like this.</p>
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		<title>By: 790</title>
		<link>http://screenrant.com/steven-spielberg-microsoft-project-natal-ross-11808/comment-page-1/#comment-97052</link>
		<dc:creator>790</dc:creator>
		<pubDate>Fri, 05 Jun 2009 19:10:53 +0000</pubDate>
		<guid isPermaLink="false">http://screenrant.com/?p=11808#comment-97052</guid>
		<description>Not only the world Phil G, but the military as well.  
 This new technology is old hat, the military has had this type of interface for years.  ^
 Personally I&#039;m in no mood to physically articulate more than my thumbs when I play games at home. 
 I&#039;ll stick with my controller thanks.</description>
		<content:encoded><![CDATA[<p>Not only the world Phil G, but the military as well.<br />
 This new technology is old hat, the military has had this type of interface for years.  ^<br />
 Personally I&#8217;m in no mood to physically articulate more than my thumbs when I play games at home.<br />
 I&#8217;ll stick with my controller thanks.</p>
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